Overview[1]
Sanju (previously known as Sanu) is a Spiker-oriented style that was introduced in Update 4. The style is based on Rintarō Suna from the Haikyū!! manga and anime.
(previously known as Sanu) is a Spiker-oriented Styles| that was introduced in Update 4. The style is based on Rintarō Suna from the Haikyū!! manga and anime. can be obtained through spinning, featuring a 0.01% chance from a and a 0.5% chance from a. is one of the 2 permanent styles in the game, alongside Kisuki|.
Stats
- Block
- 50
- Bump
- 50
- Dive
- 50
- Jump
- 100
- Released
- January 26, 2025
- Role
- Spiker
- Serve
- 40
- Set
- 45
- Top speed
- 35
- Spike
- 100
- Status
- Permanent
Patch history
is the first style, and the first permanent style to be added in the game. is the first style to have a 9th stat (Tilt). is the first ever Spiker-type style. is currently the only permanent, Spiker-type style in the game. Originally, had a maxed out block stat, but that later got nerfed due to it being unbalanced. For some unknown reason, sometimes when developers release an update/a new style, one or more of 's stats get nerfed. Because of this pattern, the community has made a joke about it, often times saying the phrase "[insert style name] too O.P., let's nerf Sanju." This may now be the opposite as the developers have been propping up 's serve stat (was originally 30%, went down to 25%, went back to 30%, and went up to 40%). Just like Akari|, Kazana|, Kijo|, Ronin|, and Timeskip Hinto|, has a unique jump and spike pose. shares the same jump and spike pose with. All of 's stats are identical to Jinko|'s stats, excluding the serve stat and. Category:Styles






