Overview[1]
Carrot is a rare physical Gale-element unit, placed on ground tiles (max 4), topping out at 50 damage.
How to get it
Obtained from: Standard/Mini Banner.
Stats
- Archetype
- Physical
- Attack Speed
- 1
- Banners
- Standard, Mini, Beginner
- Base Damage
- 16
- Base Dps
- 5.3
- Base Range
- 10
- Base Spa
- 3
- Element
- Gale
- Final Spa
- 2.7
- Hitbox Types
- Line
- Max Damage
- 50
- Max Range
- 13
- Obtainment
- Standard/Mini Banner
- Placement Limit
- 4
- Placement Type
- Ground
- Skills
- Energy Beam
- Total Upgrade Cost
- 4,100
- Upgrade Levels
- 5
Combat
Energy Beam: line hitbox (size 4), 4 ticks per attack (0.125s apart), 1s windup, 1s recovery, attack speed 1.
Upgrade path: 5 levels costing 4,100 gold in total — damage 16 → 50, range 10 → 13, attack interval (SPA) 3s → 2.7s.
Base DPS is about 5.3 — first-level damage 16 divided by its 3s attack interval on Energy Beam; the final level works out to about 18.5.



