Overview[1]
Mako is a melee tower who can deal large amounts of damage through long intervals. He takes the appearance of a shark who becomes a knight in later upgrades.
Stats
- Age
- Kid > Adult
- Base Damage
- 6
- Base Range
- 3.2
- Gender
- Male
- Limit
- 8
- Price
- 360
Upgrades
To see all the upgrades of a skin, see the Mako/Gallery page.
Strategy
Mako has a special charge up mechanic, over the course of 18-12 seconds he slowly increases damage until it reaches the maximum then when an enemy gets in range and he attacks for the first time the enemy takes that increased damage before returning to standard low damage and rate Mako will not charge up if there is no enemies on the map or if he's already attacking an enemy, meaning placing him at the front is ill-advised. Because of the charge up mechanic using Mako for protection against leaks is recommended due to very high burst damage. Mako's Role similar to Branch or Soda Pop with the fact they are a compression between D.P.S (Damage Per Second) and Area damage, using him as a dedicated crowd control is doable but you're better off using dedicated crowd control towers like Hotdog Frank or Volt. Do NOT use him in maps where there are lots of fast enemies, as his very long CD paired with his low range will often make him miss enemies entirely.
Update Log
Category:Towers Category:Melee Towers Category:Male Category:Attackers






