Overview[1]
Recovers 10% sanity per use for a total of 30% (Psychologist); $55 (In the Supplies Shop) Coffee is a Consumable in Animal Hospital.
How to get it
Players start the game with a ready Coffee Machine located inside the check-in office. Once a player takes the coffee inside, there is an 180 second (3 minutes) cooldown before the next one finishes brewing and becomes available again, although the player can bypass cooldown this by buying one for the base price of 19 Robux. Completing Barney's sto
Stats
- Effect
- * Recovers 5% sanity per use for a total of 15%, * Recovers 10% sanity per use for a total of 30% (Psychologist)
- Effects
- Recovers 5% sanity per use for a total of 15% Recovers 10% sanity per use for a total of 30% (Psychologist)
- Price
- Free (Every 180 seconds, or 300 seconds with Barney's coffee machine) $55 (In the Supplies Shop)
Usage
Coffee is the most common and most reliable method of restoring sanity. When used, the player brings the coffee towards their mouth and a cut up, higher quality version of the sound effect used for the Bloxy Cola and the Witches Brew plays. Each use of the coffee restores 5% sanity, for a total of 15% sanity (10% per use for 30% total sanity for the Psychologist). Throughout his storyline, Barney will occasionally walk to the check-in counter and ask the players for coffee. Players can also use coffee to ask a Head Banger to leave without losing any sanity, and it's currently the only way to do so besides ignoring them. Since there is no way for players to view each others' sanity levels, it's important to discuss amongst your teammates about who should collect from the machines or buy it from the supply store when available. Currently, the game does not check if the coffee has been used before giving it to NPCs. This means the player can use the coffee twice (Or all three times, if they manage to time their last use with the interaction prompt) to not entirely lose the sanity boost from the coffee.
Obtainment
Players start the game with a ready Coffee Machine located inside the check-in office. Once a player takes the coffee inside, there is an 180 second (3 minutes) cooldown before the next one finishes brewing and becomes available again, although the player can bypass cooldown this by buying one for the base price of 19 Robux. Completing Barney's storyline during gameplay and not betraying him rewards players with a Large Coffee Machine. Coffee from the large coffee machine has the same potency as the Standard Coffee Machine, albeit having a longer cooldown of 300 seconds (5 minutes). Since both coffee machines work independently of each other, it boosts free coffee production. Both coffee machines can only produce and hold one batch of coffee at a time, so it's recommended to collect it as soon as it's ready. Additionally, starting from Shift 3, coffee also has a chance of being sold in the Supplies Shop for $55. However, since it's not guaranteed to appear, it's not recommended to rely on the supplies shop for coffee and players are better off waiting for the coffee machine to finish brewing instead.






