Overview[1]
Hollow is a mythic physical Flame-element unit, placed on ground tiles (max 3), topping out at 479 damage. Evolves into Hollow (Blaze).
How to get it
Obtained from: Standard/Mini Banner.
Stats
- Archetype
- Physical
- Attack Speed
- 1.35
- Banners
- Standard, Mini, Beginner
- Base Damage
- 89
- Base Dps
- 16.2
- Base Range
- 16
- Base Spa
- 5.5
- Element
- Flame
- Evolves To
- Hollow (Blaze)
- Final Spa
- 5
- Hitbox Types
- Circle, Cone
- Max Damage
- 479
- Max Range
- 27
- Obtainment
- Standard/Mini Banner
- Passives
- Radial Flames
- Placement Limit
- 3
- Placement Type
- Ground
- Status Effects
- AustereFlames
- Total Upgrade Cost
- 26,400
- Upgrade Levels
- 7
- Evolution Materials
- 1× Elixir of Life, 20× Sprite (Red), 20× Sprite (Green), 1× Sprite (Rainbow), 5,000× Gold
- Skills
- Fire Dart, Fire Rocks, Martial Arts
Combat
Fire Dart: circle hitbox (size 7), 1 tick per attack, 0.87s windup, 1s recovery.
Fire Rocks: cone hitbox (size 55), 3 ticks per attack (0.05s apart), 1.15s windup, 1s recovery.
Martial Arts: circle hitbox (size 9), 7 ticks per attack, 0.35s windup, 1s recovery, attack speed 1.35.
Upgrade path: 7 levels costing 26,400 gold in total — damage 89 → 479, range 16 → 27, attack interval (SPA) 5.5s → 5s.
Base DPS is about 16.2 — first-level damage 89 divided by its 5.5s attack interval on Fire Rocks; the final level works out to about 95.8.
Applies status effects: AustereFlames.



