Overview[1]
Elf Mage (Unleashed) is a mythic magical Storm-element unit, placed on hybrid tiles (max 3), topping out at 3,000 damage.
Stats
- Archetype
- Magical
- Attack Speed
- 1
- Base Damage
- 373
- Base Dps
- 57.4
- Base Range
- 18
- Base Spa
- 6.5
- Element
- Storm
- Evolves From
- Elf Mage
- Final Spa
- 9.2
- Hitbox Types
- Full, Circle, Line
- Max Damage
- 3,000
- Max Range
- 25
- Placement Limit
- 3
- Placement Type
- Hybrid
- Status Effects
- ManaBurn
- Total Upgrade Cost
- 42,650
- Upgrade Levels
- 9
- Skills
- Jundrathym, Mana Release, Reality Drift, Vhalzanbel, Voltraak
Combat
Jundrathym: full hitbox, 7 ticks per attack (0.5s apart), 1.8s windup, 1.5s recovery.
Mana Release: full hitbox, 4 ticks per attack (0.5s apart), 1.45s windup, 2s recovery, attack speed 1.
Reality Drift: circle hitbox (size 7), 3 ticks per attack (0.1s apart), 2.8s windup, 0.5s recovery, attack speed 1.
Vhalzanbel: circle hitbox (size 7), 4 ticks per attack (0.25s apart), 0.8s windup, 1s recovery, attack speed 1.
Voltraak: line hitbox (size 8), 5 ticks per attack (0.24s apart), 1.25s windup, 1s recovery, attack speed 1.
Upgrade path: 9 levels costing 42,650 gold in total — damage 373 → 3,000, range 18 → 25, attack interval (SPA) 6.5s → 9.2s.
Base DPS is about 57.4 — first-level damage 373 divided by its 6.5s attack interval on Reality Drift; the final level works out to about 326.1.
Applies status effects: ManaBurn.



