Overview[1]
Reaper (Released) is a mythic physical Light-element unit, placed on ground tiles (max 3), topping out at 1,058 damage.
Stats
- Abilities
- Mirage Step
- Archetype
- Physical
- Base Damage
- 119
- Base Dps
- 25.9
- Base Range
- 16
- Base Spa
- 4.6
- Element
- Light
- Evolves From
- Reaper
- Final Spa
- 6
- Hitbox Types
- Line, Cone, Circle
- Max Damage
- 1,058
- Max Range
- 21
- Passives
- Critical Tempo, Mirage Swap
- Placement Limit
- 3
- Placement Type
- Ground
- Total Upgrade Cost
- 35,600
- Upgrade Levels
- 10
- Skills
- Hallowed Crescent, Hallowed Moon, Reaper Slash, Vow of Loyalty
Combat
Hallowed Crescent: line hitbox (size 7), 3 ticks per attack (0.116s apart), 0.725s windup, 0.5s recovery.
Hallowed Moon: line hitbox (size 7), 1 tick per attack, 1.225s windup, 0.5s recovery.
Reaper Slash: cone hitbox (size 40), 4 ticks per attack (0.3s apart), 0.3745s windup, 0.5s recovery.
Vow of Loyalty: circle hitbox (size 8), 1 tick per attack, 1.375s windup, 0.5s recovery.
Upgrade path: 10 levels costing 35,600 gold in total — damage 119 → 1,058, range 16 → 21, attack interval (SPA) 4.6s → 6s.
Base DPS is about 25.9 — first-level damage 119 divided by its 4.6s attack interval on Reaper Slash; the final level works out to about 176.3.



