Overview[1]
Aiku was a Mythic Style with its personalized Flow being Snake. This style is based off of Oliver Aiku, an immensely skilled and unique defender from the manga/anime Blue Lock. Aiku was the former captain and center-back for Japan's U20 team before his team was beaten by Blue Lock and he joined in on the Blue Lock program. However, Aiku has been confirmed to be placed back onto the new Japanese U-20 team organized by the Blue Lock Program, supposedly as the team's captain again. Playstyle: Known most famously for its very good defensive capabilities. Aiku excels at stealing and clearing away the ball from any player, with his awakening giving him a strong aerial clear. Strengths: Aiku is one of the best defense-based styles in Blue Lock: Rivals. Aiku is able to swiftly shut down the opposition in easy yet strong ways, making him easy to pick up for new players! Weaknesses: TBA Status: Aiku is also considered as one of the best defending-type styles in the game due to Aiku having very easy yet powerful defense that can shut down anyone! His ease of play allows newer players to pick him up. However, after you discover the complexity of his moves, you are able to dominate the defensive line with little to no effort!
Stats
- Class
- Defender
- Type
- Style
- Specialties
- Mobility, Stealing, Clearing & Aerial Defense
Moveset
Aiku is classified as a Mythic style, so they are given three ability slots, which replace the first two moves after using an awakening. That being said, Aiku has five moves in total. The table below will give you a basic overview of how they work.
Guide
Forced Defense Forced Defense is one of the main defensive moves in Aiku's kit. Use this move to intercept shots like Beautiful Shot, Gyro Shot, etc., and send the ball back up field or to just interrupt a shot. If there are no other enemies, the ball will be on the ground, giving you possession of the ball! Total Clearance Total Clearance is one of the main defensive moves in Aiku's kit; use this to stun people and steal the ball, or stun the guys who are near the ball when your teammate is trying to get the ball. If used correctly it can mess up shooting skill like Loki's Velocity shot or Rin's Curved shot. Can also mess with the ball's trajectory if used after I-frames ended. WARNING:Because the move ragdolls you, the ragdoll results in the ball gaining extra velocity due to the game's physics. Which can mess with the trajectory of curve shots, or make straight shots gain more speed. Works effectively on people header-dribbling, doing a rainbow flick, or about to receive a pass. Snake Intercept Snake Intercept is an aerial intercept move, similar to old Aiku's Periscope. Use this to intercept balls that are high in the air; if used correctly, it could score a goal outside of the penalty zone. Only use when you certainly know the attacker is going to shoot high; otherwise, you will end up missing the move. Unreliable in most situations, but it can bypass I-frames, which means it can block Kaiser Impact or even shots from limited styles.





