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Lucky Coward

CharactersJujutsu Shenanigans

How to get it

How to get it: Free.

Stats

Awakening
Jawbreaker
Cannot Bypass Ragdoll
y
Hp
65
Special
Helping Hand
Stat 1
DAMAGE
Stat 1 Value
25
Stat 2
HEALING
Stat 2 Value
25 HP on hit
Stat 3
AWAKENING REFUND
Stat 3 Value
65% on miss
Type
AWAKENING ATTACK
Type Color
navy
Unblockable
y
Uninterruptible
y
Unlock
Free

Description

Lucky Coward is the 18th character and 4th base-only that was added to Jujutsu Shenanigans. Lucky Coward is based off of Haruta Shigemo, a character from Jujutsu Kaisen. To read about their backstory, expand the collapsible below. (SPOILERS FOR JUJUTSU KAISEN ANIME) Haruta Shigemo is a minor antagonist and curse user who sided with Kenjaku. Despite his lack of skill in combat and even his unawareness of how his own "Miracles" technique worked, which is by saving daily fortuitous events and erasing them from his memory so they can be expended to survive otherwise fatal blows, Haruta proved to still be a danger although he openly admits to being cowardly and prefers targeting weak opponents, thus the title: "Lucky Coward".

Tips & Misc

The Helping Hand sword acts as a separate entity from the user. This means that the user cannot get countered if Ankle Cutter and High Time get countered, as the counterattack will be directed to their sword. This somehow allows 's Boogie Woogie to interact with the sword, allowing players to swap with it. is also able to apply Projection Meter on the sword. The second part of 's Interrogate will require 6 miracles to survive instead of 3. Timing Trip right before the target gets knocked away from Jawbreaker can redirect the knockback and allow you to reach the target easier. If timed right, you're able to land a set of 3 M1s 4 times on an enemy before they're able to escape. Using a forward dash after a Cheap Shot will send your opponent closer to your blade, letting the weapon confirm High Time or Ankle Cutter quicker. Backstab is a good mixup tool, but while landing it from behind allows you to begin combos easily, you cannot M1 reset using it at all even by dashing. It's best to use it on wakeup, or simply rely on High Time instead. All of Helping Hand’s moves can be used even after death, including the awakening and special, giving you the option to retaliate after you die. Though it will only work if you were unarmed before dying. When you kill someone using Trip or use it on a dead body, the move will go off cooldown as many times as you hit the dead corpse (4 max, can ramp up to 8 if done against a wall).

Tier ranking

Trivia

has the lowest HP in the entire game, although mitigated by miracles. 's 2026 April Fools Name (kind scholar) is based off of AniDiscourse's "Scholar Haruta" short. These origins are shared with (enjoys beating the life out of), (greedy lawyer), (menace to society), (loving and caring brother) and (purifier). Stinger, Million Stab and High Time are references to moves from the Devil May Cry series.

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References

  1. 1.Sourced from jujutsu-shenanigans.fandom.com · checked Aug 24, 2026
  2. 2.Image from Jujutsu Shenanigans Wiki (Fandom) · CC BY-SA · checked Jul 25, 2026

Some facts and text on this page are adapted from the Jujutsu Shenanigans community wiki, available under CC BY-SA. Game art © their respective creators.