Overview[1]
"A standard rifle useful in all scenarios"
The is a weapon with well-rounded stats, as it functions well at any range. It requires the player to keep their crosshair on their opponents to deal its damage. This is the default primary weapon that the player obtains first when joining the game.
Stats
- Ammo
- 20/100
- Cooldown
- 0.10s
- Cost
- Free (0 )
- Critical Damage
- 15 → 4
- Damage
- 12 → 3
- Damage Dropoff Range
- 50 studs → 200 studs
- Equip Cooldown
- 0.65s
- Move Speed
- -10%
- Reload
- 1.56s
- Spread
- 1.0°
- Weapon Title
- Assault Rifle
Tier ranking
History
Added Assault Rifle. 📝 "Hitscan weapons have been dominating the meta at all ranges which has limited weapon diversity” 🔻 Critical hit multiplier reduced from 1.5x → 1.25x 🔻 Now has damage drop-off - damage drops from 13 → 3 when traveling from a distance in 50 studs -> 200 studs 🔻 Shoot cooldown increased from 0.1s → 0.11s 📝 "The recent firerate nerf made the Assault Rifle not as enjoyable to play, we're shifting the nerf to a different metric" 🔻 Damage decreased from 13 → 12 💪 Shoot cooldown decreased from 0.11s → 0.1s"
