Overview[1]
"Burst your enemies down with these nimble projectiles"; "Allows you to double jump"
The are a secondary projectile that provide more movement speed, fast shots, and let you double jump. They are a very versatile weapon, going with almost any loadout as it excels with damage and movement. They are considered a spammy weapon that is amazing in close-quarters combat, bypassing the.
Stats
- Ammo
- 2/60
- Burst
- 2
- Burst Delay
- 0.10s
- Cooldown
- 0.60s
- Cost
- 30
- Critical Damage
- 40
- Damage
- 20
- Double Jumps
- 1
- Equip Cooldown
- 0.6s
- Move Speed
- +10%
- Reload
- 0.15s
- Weapon Title
- Daggers
Patch history
Before its release, it was mistaken as a melee weapon. This weapon is one of the four weapons that let you double jump, the others being Bow|, Fists|, and the Glast Shard|. The Ace Skin is based of a Ace of Spades and a Ace of Hearts from a Poker cards set. When using this weapon and running out of ammo, it will use the animation of Fists| instead but your hands will look skinnier, just like theGlass Cannon| and. The Toaster skin's reload animation is longer than the actual reload. This is purely cosmetical and doesn't affect gameplay.
History
Released Daggers for Early Access (December 4th) Released Daggers (December 5th) 📝 "Daggers have felt too much like a primary weapon" 🔻 Movement speed decreased from +15% → +5% 🔻 Damage decreased from 20 → 15 💪 Movement speed increased from +5% → +10% 💪 Critical damage increased from 30 → 40 📝 "The recent nerfs to the Daggers were too harsh" 💪 Body damage increased from 15 → 20 📝 "Projectile hitboxes are now extremely reliable, which means that the growing hitboxes are no longer needed" 💪 Projectile hitbox increased by 100% 🔻 Projectile hitboxes no longer grow 📝 "The projectiles were difficult to land" 💪 Projectile hitbox size increased from 2studs → 3studs 📝 "It was too difficult to land both projectiles" 💪 Improved hit registration 💪 Burst Cooldown decreased from 0.15s → 0.1s 📝 “The Daggers were too inconsistent with such a slow equip cooldown” 💪 Equip cooldown decreased from 0.8s → 0.6s
