Overview[1]
"Backstab enemies for an instant elimination"
The is a close-quarters Standard weapon known for its ability to one shot an opponent. It is typically effective for unexpected, sneaky attacks or finishing off opponents. Its versatility and unpredictability in various combat scenarios makes it a valuable tool for players looking to outsmart their enemies in close-range encounters.
Stats
- Attack Reach
- 6
- Cooldown
- 0.60s
- Cost
- 20
- Critical Damage
- 150
- Damage
- 40
- Equip Cooldown
- 0.45s
- Heavy Cooldown
- 1.25s
- Heavy Damage
- 40
- Heavy Reach
- 7
- Move Speed
- +10%
- Weapon Title
- Knife
Ability
The features a special ability called Heavy, which allows the player to perform a backstab. A successful backstab results in an instant elimination; however, if the hit lands anywhere else, it deals only 40 damage. The ability has a generous, lingering hitbox that makes backstabbing easier and can often lead to unexpected kills. This attack can strike multiple enemies at once and is also capable of bypassing a if it is being worn on an enemy's back, though can still be blocked by it depending on the angle of the stab.
Strategy
You can backstab an infinite amount of people if said people are in range. The Balisong skin for the is based off of the real-life Butterfly Knife, also known as the Balisong or Batangas Knife, originated from the Philippines. The Balisong's model could be based on the Black Market Butterfly Knife from Valorant and the Vanilla Butterfly Knife from Counter-Strike 2. The Karambit skin for the is based on the real-life Modern Karambit, a curved blade knife originated from Indonesia. The inspect animation of the Balisong skin is Index Roll, Thumb Rollover, pause, Basic Twirl, pause again, and Zen Rollover. The 's hitbox is quite unpredictable. You can backstab enemies through thin walls and even backstab enemies from the front if the game's hitbox engine calculates the angle too slow or incorrectly.[citation needed] Even though the description says that a backstab instantly eliminates players, a juggernaut in Juggernaut gamemode does not get insta-killed. It is the only weapon with 2.
History
Added Knife. 🛠️ Fixed a bug where Knife backstabs were able to land without being behind the enemy 🔻 Heavy attack cooldown increased from 1.0 → 1.25 🛠️ Improved visual clarity for the cooldown visuals for Knife backstab. 📝 "The Knife should feel like a quick, nimble weapon" 💪 Equip cooldown decreased from 1s → 0.45s
