Stats
- Ammo
- 1/17
- Cooldown
- 0.25s
- Cost
- 25 124 Robux (RPG Bundle)
- Critical Damage
- 100
- Damage
- 50
- Equip Cooldown
- 1.00s
- Move Speed
- -15%
- Reload
- 1.04s
- Splash Radius
- 16 studs
- Weapon Title
- RPG
Overview
The is a weapon that that shoots a blasting rocket. The rocket deals splash damage with no damage fall-off and applies critical damage on direct hits. The rocket knocks back the user and the enemy team, allowing for increased mobility despite the low movement speed of the weapon.
Patch history
The 's real life counterpart is the RPG-7. The has a secret inspect on every skin, where the player juggles rockets in rounds. The was the first weapon in the game to have 5 skins. The 's iron sights are ment adjacent of the body for them to function, though in rivals they are directly atop the 's body. The Rocket launcher skin does have the adjacent sight, though is not used while aiming down sights. The 's Pumpkin Launcher skin is based off of the weapon of the same name from Fortnite. The 's Rocket Launcher skin is based off the Roblox Gear of the same name. The Rocket Launcher is based off the M3 Carl Gustaf Recoilless Rifle The 's Nuke Launcher skin could be based off the M28 Davy Crockett Recoilless Smoothbore Cannon, which is the smallest nuclear warhead in the world. However, the skin has fins on the exhaust of the launcher and can be carried, unlike the Davy Crockett. The RPKEY skin for the RPG was the first in the game, being added on the game's release.
History
Added RPG. 📝 "We are raising the skill ceiling of the RPG & making it less frustrating to go against" 💪 Direct hit damage increased from 70 → 150 🔻 Splash damage reduced from 70 → 50 💪 Projectile hitbox increased from 0.1 → 1 📝 "Keeping some kind of strong direct hit damage requires a weaker splash damage" 🔻 Direct hit damage decreased from 150 → 120 🔻 Splash damage reduced from 50 → 40 📝 "The RPG struggled to be viable with a 4-hit-elimination, so it's getting some power shifted to it's splash damage" 🔻 Direct hit damage decreased from 120 -> 100 💪 Splash damage increased from 40 -> 50 📝 "It was too easy to dodge the RPG's rockets in the current high-mobility meta" 💪 Projectile speed increased from 75studs/s -> 100studs/s 💪 Projectiles are no longer affected by auto-latency-redirection 📝 "Players should be punished for not being able to dodge the RPG's slow rockets" 💪 Direct hit damage increased from 100 → 120 💪 Splash damage increased from 50 → 60 📝 "Fighting the RPG was too frustrating" 🔻 Splash damage decreased from 60 → 50 📝 "These changes will encourage utilizing the RPG's high mobility" 💪 Max Ammo Reserve increased from 14 → 17 💪 Move Speed increased from -20% → -15%
