Overview
Autumn Falling is a map that represents the autumn (or fall) months of the year. This map has been remade several times since its addition to the game.
Stats
- Difficulty
- Easy
- Length
- 00:58.52
- Mode
- Normal
- Developer
- 3ʳᵈ – Current - Your_Adversary, 1ˢᵗ – 2ⁿᵈ - BelowNatural
Rewards
The game calculates how many Coins Coins, Gems Gem and you receive based on how many waves you survived and if you won a match. During periods of 100% more (Friday – Sunday), any earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular boosts are multiplicative with other modifiers present on this map. Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
Strategy
Most of your towers should be placed around the trees, specifically the area next to the river, as these areas allow your towers to cover most of the path. This area also has a decent amount of cliffs.
Patch history
This is one of the few season-themed maps. Another example of this is Spring Fever. Autumn Falling's name references both ways to call the season that runs from September to November in the Northern Hemisphere and March to May in the Southern Hemisphere. In most varieties of English, this season is called Autumn. In North American English, this season is called Fall. During Hardcore Testing BETA, Autumn Falling had an Easy difficulty. This version was similar to the first version of Autumn Falling, except that the baseplate water was replaced by terrain water. Before the Overhaul Update, Autumn Falling was the most used map for activating the legacy Hidden Wave, due to the large amount of cliff space and stacking potential for Outlaws. In the third and fourth version of Autumn Falling, in one of the corners of the map, a humanoid could have been seen chopping down a tree that has a similar style to the trees in the first version of Autumn Falling. This was likely representing an end to the original Autumn Falling map. There used to be a bug on this map which would make some enemies and units stop moving on the first bridge from the entrance. This bug was fixed on the 1st of April 2021, as it was used to easily kill the Imposter. However, enemies would still get stuck in Hardcore mode. This bug would later return in the Frost Invasion Update. It was fixed again as it could be used to lag out the game by getting multiple Military Base units stuck on it. This fix was achieved by slightly remaking the map so that the bridges no longer had an incline.
Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026




