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Military Base

TowersTower Defense Simulator

Overview

The Military Base is an intermediate tower that spawns various military-themed vehicles, which can be bought in the store for. Levels 0-3 will spawn Humvees of varying strength, Level 4 will spawn a Tank and Level 5 will spawn a Railgun Tank.

Stats

Base Cost
400
Hidden Detection
Level 3+
Immune
Debuff
Placement
Ground
Placement Limit
5
Range
5
Role
Defense
Selling Price
133
Unlock Cost
4,000
Damage Type
Collision, Single (Level 3+), Splash (Level 4+)
Lead Detection
Level 0+ (Collision & Splash Damage only)

Description

The Military Base is an intermediate tower that spawns various military-themed vehicles, which can be bought in the store for 4,000 Coins. Levels 0-3 will spawn Humvees of varying strength, Level 4 will spawn a Tank and Level 5 will spawn a Railgun Tank. Periodically, the Military Base will spawn a unit at the end of the path. The unit will head towards the start of the path until it gets destroyed, damaging enemies along the way. If it reaches the entrance, the unit will disappear. When there are enemies in a unit's range, it will slow down so that it has more time to attack enemies. For the first two upgrades, the main purpose of this tower is to spawn units with its Military Caravan that deal direct collision damage to enemies (Humvee and Humvee 2). After Level 3, the unit itself (Humvee 3) can deal damage through ranged weapons, and after Level 4, units spawned by the Military Base can deal ranged splash damage (Tank and Railgun Tank). The explosion is separated into two spheres. Enemies in the inner sphere will be dealt 100% of the stated damage, while the damage in the outer sphere is decreased linearly. Its splash damage deals full damage to enemies with defense. Military Base spawns can damage lead enemies through collision or splash, but not with their mounted guns. Both the tower and units are immune to debuffs, units being fully and while technically the tower can receive some debuffs, none of them can actually impact any of its stats. These units cannot be stunned, but they can be damaged by certain enemy abilities.

Statistics

To see all the previous statistics of this tower, see the history page.

Skins

To see all the upgrades of a skin, see the gallery page.

Strategy

Upgrading a Military Base to Level 1 reduces the spawnrate by 10 seconds, allowing the unit to spawn in 35 seconds instead of 45. Selling a Military Base will destroy the unit. In PVP, the spawnrate is even shorter for both Level 0 and Levels 1-5 by 5 seconds, making it spawn far faster there. A few Humvee 2s can easily take out hordes of early game enemies. The Military Base can be an effective counter for enemies with defense, like the Fallen Jester and Warden, as they deal full damage when colliding with these enemies. The damage from its cannon and Airstrike also deals full damage to defense enemies. However, the gun damage is still affected. The Airstrike ability unlocked at Level 4 can be very effective at clearing out hordes of enemies. As it deals splash damage, it ignores defense, making it especially useful against enemies like the Fallen Hero. It should not be used against single high health enemies, like the Fallen Tank, due to its long cooldown. Because of its large placement footprint and the fact it spawns units regardless of where it is placed, it should be placed away from the path as it can take up important space from other towers. It is recommended to use the Farm, Cowboy or Golden Cowboy with Military Base due to it being expensive to upgrade to Level 5. You can also use the DJ Booth to lower the upgrade costs of the Military Base. Make sure it is within the range of the tower itself.

Update History

For previous cosmetic variations, see the gallery page.

Patch history

The Military Base is based on Tower Battles's Patrol. The Military Base was originally meant to deploy soldiers upon the vehicle's destruction, these would attack enemies but would not be damaged by them. They would only last for a few seconds before despawning. At the final Level, these soldiers were planned to have a bazooka. Before the Overhaul Update, the spawnrate of the Military Base could be decreased by a Commander, it was through an unconventional method. The stated buff was subtracted from the spawnrate (an example is a 25% buff on a Level 5 Military Base; the spawnrate would decrease from 45 to 44.75). As 44.75 seconds rounds up to 45 seconds, there was no noticeable decrease in spawn time. Interestingly, the Commander's Call to Arms ability reduced the spawnrate of units from the Military Base further, but even this buff could not produce a noticeable decrease in spawnrate. Humvees, Tanks, and Railgun Tanks will be destroyed if their respective Military Base is sold. The Military Base was made unusable between the 21st of July 2021 and 22 July 2021, because if multiple units spawned very close to each other it would lag out the game, giving players an unfair advantage. This glitch no longer works. You could still equip the Military Base in your loadout, despite it being unusable. However, placing it would make the following message appear: "Military Base placement has been temporarily disabled. This unit is faulty, allowing players to gain an unfair advantage." The Level 5 Military Base used to be the most expensive upgrade in the game for quite a long time.

Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026

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Some facts and text on this page are adapted from the Tower Defense Simulator community wiki, available under CC BY-SA. Game art © their respective creators.