Skip to content

Distant Shapes

MapsTower Defense Simulator

Overview

Distant Shapes is a normal PVP map set in a tropical island.

Stats

Developer
Your_Adversary
Difficulty
Normal
Length
00:18.00
Mode
PVP

Design & Path

Distant Shapes takes place on two tropical islands, one for the red team and other for the blue team. The islands are mostly identical, except some parts of the map are flipped, and the rocks present on the map are colored after the teams. Each island contains multiple palm trees, rocks, bushes and cliffs. The path starts at the neon blue stone totems and ends at the neon red stone totems. It has a short straight path before taking a right turn, which leads to a long straight path. That path then takes a left turn leading to a short straight path and the exit.

Strategy

Both corners of the map is an optimal spot for towers such as the Brawler and Shotgunner, as they can make use of most of their range. In Fallen Arena, usually you can send a lot of Heavies after they are unlocked to quickly end the match.

Update History

20 August 2025 - v1.73.0 Distant Shapes added.

Patch history

Distant Shapes is the finished version of PVP_10. Distant Shapes is the shortest map in the history of Tower Defense Simulator, being even shorter than maps such as Dead Ahead, Baseplate-L and Badlands II's middle path. The intermission lobby lists as one of the creators. However, they were not actually involved in creating this map and have not even been active in the Tower Defense Simulator community since early 2023.

Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026

More maps

Some facts and text on this page are adapted from the Tower Defense Simulator community wiki, available under CC BY-SA. Game art © their respective creators.