Overview
Distant Shapes is a normal PVP map set in a tropical island.
Stats
- Developer
- Your_Adversary
- Difficulty
- Normal
- Length
- 00:18.00
- Mode
- PVP
Design & Path
Distant Shapes takes place on two tropical islands, one for the red team and other for the blue team. The islands are mostly identical, except some parts of the map are flipped, and the rocks present on the map are colored after the teams. Each island contains multiple palm trees, rocks, bushes and cliffs. The path starts at the neon blue stone totems and ends at the neon red stone totems. It has a short straight path before taking a right turn, which leads to a long straight path. That path then takes a left turn leading to a short straight path and the exit.
Strategy
Both corners of the map is an optimal spot for towers such as the Brawler and Shotgunner, as they can make use of most of their range. In Fallen Arena, usually you can send a lot of Heavies after they are unlocked to quickly end the match.
Update History
20 August 2025 - v1.73.0 Distant Shapes added.
Patch history
Distant Shapes is the finished version of PVP_10. Distant Shapes is the shortest map in the history of Tower Defense Simulator, being even shorter than maps such as Dead Ahead, Baseplate-L and Badlands II's middle path. The intermission lobby lists as one of the creators. However, they were not actually involved in creating this map and have not even been active in the Tower Defense Simulator community since early 2023.
Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026




