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Necromancer

TowersTower Defense Simulator

Overview

The Necromancer is a hardcore spawner tower that can be unlocked in the store for and has a level requirement of. It could have also been obtained through a gamepass for.

Stats

Base Cost
4,200
Base Damage
15
Fire Rate
1.2
Hidden Detection
Level 2+
Immune
Partial Debuff (Duck only), Stun
Lead Detection
Level 4 (Tower and collision only)
Level Requirement
50
Placement
Ground
Placement Limit
3
Range
23, 6.5 (Gravestone Range)
Role
Defense
Selling Price
1,400
Unlock Cost
2,250
Damage Type
Single, Multi-target (Level 4), Splash (Level 4)
Flying Detection
Level 0+ (Tower & Executioner Skeleton only)

Description

The Necromancer is a hardcore spawner tower that can be unlocked in the store for 2,250 Gem and has a level requirement of. It could have also been obtained through a gamepass for 1,500 Robux. The Necromancer fires magic bolts at enemies. At Level 4, these are replaced by beams fired from its book, which are not projectiles. This makes it now lock on enemies, meaning it will not change what enemy it is targeting until the current enemy moves out of range or is killed. These beams deal damage based on the number of enemies targeted. For example, if it only targets one enemy, it will deal 30 damage, 45 damage when targeting two enemies, and 90 damage when targeting three enemies. The Necromancer also has a soul meter of 105, which it fills up by damaging enemies. When the soul meter is full, the Necromancer will summon gravestones. The Necromancer can destroy these gravestones using its Raise the Dead ability. The Necromancer will summon gravestones until it reaches the limit at that level. At Level 3, the Necromancer can now upgrade gravestones. After dealing enough damage it will upgrade the gravestones, regardless of whether they are currently placed down or not. Upgraded gravestones summon stronger units. At Level 4, these gravestones can also deal damage when destroyed. The units spawned depend on the Level of the tower and the gravestone. At Level 0, Level 1 gravestones can only spawn Skeletons, at Level 1, Level 1 gravestones gain the ability to summon Sword Skeletons. At Level 2, Level 1 gravestones gain the ability to summon Giant Skeletons.

Statistics

To see all the previous statistics of this tower, see the history page, while for the statistics without the Firerate Bug.

Skins

To see all the upgrades of a skin, see the gallery page.

Strategy

Placement is important for the Necromancer, because of the way it spawns gravestones. The Necromancer needs to be placed next to the path so that it can summon gravestones, so you might not be able to utilize the most of its range. It is best to bring the Necromancer on maps with long paths, as it can often cover the entire map while placed at the back. This allows the Necromancer to stack its units more easily and fill its Soul Meter more quickly, as it will be continuously attacking at all times with full map range. Maps like Honey Valley, Polluted Wasteland II, and more, allow the Necromancer to fully utilize the potential DPS of its units, and itself. The Necromancer stops attacking while summoning gravestones, making it unable to attack for a while. This does not happen when the Necromancer upgrades gravestones. This makes it unable to defend by itself, as hordes of fast enemies like the Bolt or Fallen could get out of its range fairly easily. Thus, bringing in reliable towers like the Minigunner will help avoid this issue. The Necromancer's Raise the Dead ability can be used to summon various skeletons, which get quite powerful at later levels. It is recommended to wait until gravestones are at their higher level so that it spawns its strongest units. The units that spawn have determined limits, meaning that once the maximum amount of gravestones are upgraded to their final level, the summoned units will be the same every single time. If the gravestones are not fully upgraded, the summons will still be random.

Update History

For previous cosmetic variations, see the gallery page.

Patch history

A Necromancer tower was originally planned to be added for the Halloween 2020 Event, however, it was replaced with the Toxic Gunner to avoid potential drama due to the tower being similar to the Graveyard tower from Tower Battles. The Necromancer was the first non-hardcore tower to be obtainable for Gems Gem. Originally, the Necromancer was planned to be only available every Halloween, though during the Lunar Overture Event, it was on sale until 2nd of December 2023. However, due to a bug, it returned on 21st of December 2023 and was present in the store since. An update on the 15th of January 2025 made the Necromancer a hardcore tower, now officially making it permanent rather than a bug. Because of this, the Necromancer was considered an event tower and put in the Exclusive category. The Necromancer's beam attack at Level 4 shares a visual resemblance to the Plasma Trooper's attack from Tower Battles. The original Necromancer Level 4 upgrade name is a reference to the Darkhold from the Marvel Comics. The Necromancer was planned to be the final reward for the Lunar Overture Season Pass, but was later changed to only be obtainable via purchasing with gems on the shop, as BelowNatural stated it would have been "too easy" to obtain it from the Season Pass. The Necromancer was originally meant to deal splash damage, but this was changed to pierce for unknown reasons.

Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026

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Some facts and text on this page are adapted from the Tower Defense Simulator community wiki, available under CC BY-SA. Game art © their respective creators.