Overview[1]
Tidal Takedown is a small map that takes place on an island in the middle of the ocean. The enemies come from bucket of sand and the defense point is a sand castle, wooden planks make out the path. The map has a relatively low amount of space to place towers, similar to Sweet Sunrise and The Library.
Stats
- Type
- Lime Squirt, Grape Squirt, Strawberry Squirt
Map Rewards
(Reward is affected by match time. You may get a higher/lower reward than shown as Tower Heroes system is the slower you go, the higher the reward. Minimum above is around the number if you full autoskip speedrun)
Tips
It is heavily recommended to use Maitake and Dumpster Child, or Quinn for early game, as most enemies have very high HP, especially considering the map's intended difficulty. Ranged towers, like Scientist, Voca and Quinn are great options for mid to late game, especially if used along with Balloon Pal. It is not recommended to use Melee towers, especially early to mid game, due to them being extremely vulnerable to the Ducks' explosion.
Patch history
The original bosses were going to be a shark guy and girl, who would react differently based on which you killed first. The shark guy gets angry if you killed the shark girl first, and the shark girl would get sad if you killed the shark guy first. Hiloh confirmed that they were a couple (boyfriend and girlfriend). The regular theme for this map uses samples famously used in the music from Sonic Rush, specifically Vela Nova. The reward for hard mode was originally supposed to be a lifeguard skin for Scientist, but it was replaced by the Drop skin. According to Hiloh, this was done because the original idea was too boring. For whatever reason, Lime Squirt, Grape Squirt and Strawberry Squirt used to be affected by HP scaling. This gave the boss more than double of the intended HP on mode. It was fixed a few months after the Map's release.






