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Judging Hall

MapsTower Defense Simulator

Overview

Judging Hall is an easy PVP map that also appeared in the PVP Test.

Stats

Developer
Your_Adversary
Difficulty
Easy
Length
00:40.82
Mode
PVP

Design & Path

Judging Hall took place in a large colosseum, split into two halves, the red half and blue half. Both sides contained a translucent neon floor with multiple grey boxes and a black path with neon green lights. Multiple lines could also be seen on the floor. The path started at one side of the map and ends at the other. It entered a loop in the beginning and then took a few short straights and multiple turns.

Strategy

The loop at the start of the path or the turn at the end are considered its best spots, as they allow towers to see most of the path. Towers like Sledger and Brawler or Warden may also be placed on the corners of these loops, as these placements allow them to utilize most of their range. The cliff spaces located on the middle of the map are usually the most optimable for a similar reason. Support towers, like the DJ Booth, should be placed to cover both ground towers and cliff towers between the two loops if possible.

Update History

9 April 2025 - v1.60.0 Judging Hall added. 23 April 2025 - v1.62.0 Judging Hall removed. 23 July 2025 - v1.71.0 Judging Hall re-added. 5 June 2026 - v2.0.0 Enemies Beta removed.

Patch history

The intermission lobby listed SorenDerg as one of the creators. However, SorenDerg was not actually involved in creating this map and has not been active in the Tower Defense Simulator community since early 2023. Judging Hall is the finished version of PVP_2.

Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026

More maps

Some facts and text on this page are adapted from the Tower Defense Simulator community wiki, available under CC BY-SA. Game art © their respective creators.