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Ranger

TowersTower Defense Simulator

Overview

The Ranger, formerly known as the Outlaw, is an advanced cliff tower with long range that can be purchased in the store for.

Stats

Base Cost
4,500
Base Damage
100
Damage Type
Single, Splash (Level 4)
Fire Rate
6
Flying Detection
Level 0+
Immune
Stun
Lead Detection
Level 2+
Placement
Cliff
Placement Limit
8
Range
70
Role
Defense
Selling Price
1,500
Unlock Cost
12,000

Description

The Ranger, formerly known as the Outlaw, is an advanced cliff tower with long range that can be purchased in the store for 12,000 Coins. The Ranger deals high damage with very long range but has a slow firerate. As a cliff tower, it can detect Flying enemies, but cannot detect hidden enemies at any level. The Ranger can also damage lead enemies at Level 2+. Additionally, it is immune to all stuns by default. At Level 2, it gains the ability to give towers a 10% Range Buff within its inner radius at the start of every wave for 20 seconds. At Level 4, it also deals splash damage through its Explosive Impact. The Ranger deals extremely high damage at higher levels, but is expensive to upgrade to these levels. Due to these reasons, it is considered a mid-to-late game tower and is most effective for harder gamemodes. The Ranger has a placement limit of eight per player.

Statistics

To see all the previous statistics of this tower, see the history page.

Skins

To see all the upgrades of a skin, see the gallery page.

Strategy

The Ranger is a cliff tower. Its viability changes depending on the map's available cliffs and their locations. It is important to know a map's layout before using the Ranger. Some maps, like Abandoned City, have many cliff spots in good locations, while others, like Dead Ahead have very few of them. Being a cliff tower, the Ranger is immune to almost all stuns. It is recommended to deal with enemies like the Fallen Honor Guard and especially bosses like the Fallen King and Molten Warlord. The Ranger is only not immune to some stuns from event enemies, like the Jack-o-Bot. However, it is not immune to debuffs. The Ranger is a very expensive tower to use. As such, the Ranger should not be used as an early game option, due to its high cost and weakness against hordes. It should be reserved for mid-to-late game. Economy towers like the Farm or Golden Cowboy are highly recommended to afford the Ranger's expensive upgrades. The DJ Booth provides upgrade discounts, effectively making it cheaper to upgrade the Ranger. The Ranger grants a range boost to nearby towers at higher levels, so it is recommended to place towers near the Ranger. The Range Buff stacks with the DJ Booth's. Other expensive towers like the Turret may not be as viable as you may not have enough cash to use both towers in tandem, though this depends on the gamemode and how you use your Farms and/or Cowboys.

Update History

For previous cosmetic variations, see the gallery page.

Patch history

The Outlaw's purple laser used to make a unique zapping sound when fired. The Ranger currently has the highest total damage per shot in the game. The Ranger was loosely based on the Railgunner from Tower Battles. The Ranger currently has the longest range of any publicly available tower in the game. The Ranger currently has the highest firerate of any tower in the game. When the Ranger was added, the game thumbnail called it the Space Outlaw even though it was only called Outlaw in the game. Originally, the Ranger was meant to give hidden detection at the beginning of the wave. However, this was changed to a Range Buff when the Lunar Overture Update rework released. It is unknown if the hidden detection was only given to the Ranger itself or given to towers in its range like the Ace Pilot.

Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026

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Some facts and text on this page are adapted from the Tower Defense Simulator community wiki, available under CC BY-SA. Game art © their respective creators.