Overview
*Locked Caves|behavior=Hostile|drops=Normal: *Morsel (6) *Steak (3-4) *Bear Pelt (0-1) Guardian: *Yellow Key (1) *Grey Key (1)|by_biomes=The Forest (Level 5&6)|tamingcost=*Steak x5 *Pumpkin x5 *Salmon x5 The Bear is a hostile Entity in 99 Nights in the Forest.
Behavior
A bear will wander aimlessly until a player gets within its detection radius or does damage. If a bear has entered its passive state far enough away from their original spawn point, they will teleport back, creating a puff of smoke. If killed, a bear may respawn after a Day. Once a bear detects a player, it will chase them until either the player dies or escapes its detection radius. Upon getting close, a bear will attack a player. Sometimes, they may also run away a short distance away from the player after attacking. If a bear is attacked by a player's Pet, they will switch to targeting the Pet until a player attacks them again.
Tips & tricks
• Use ranged weapons, due to a bear's high HP and high damage. • A player can engage a bear with weaker weapons such as the Revolver or Raygun to make it face towards them, then using stronger weapons such as the Rifle or Tactical Shotgun to maximise headshot damage. This is not needed with the Laser Cannon, as it does not deal extra headshot damage. • While a bear has a very large attack range, it is still possible to kill them with Melee Weapons. • Bears often get stuck on the environment, players should use this to escape. • Bear traps can be used to easily farm bears for meat and pelts or clear a cave to rescue a child. A bear will die to 4 hits from a bear trap.
Trivia
• The bear is likely a Grizzly Bear, although not all Grizzly Bears are brown. • During the cutscene introducing The Deer, a bear's corpse can be seen being eaten by the Deer. • There is a version of the bear in the ice biome called the Polar Bear, which is slightly stronger. • You can get a Bear Corpse from the Dead Tree. • Bears are also the guardians of the 3rd and 4th missing children. • Bears are also the only entity to protect 2 missing kids.
How to get it
Encountered in the forest. Ends careless scavenging runs instantly.
Stats
- Hp
- 350
- Damage
- 40
- Behavior
- Hostile
- By Biomes
- The Forest (Level 5&6)
- Walkspeed
- 28
- Tamingcost
- *Steak x5 *Pumpkin x5 *Salmon x5
- By Locations
- *Cultist Hunter Camp *Locked Caves
Details
- Drops
- Normal: *Morsel (6) *Steak (3-4) *Bear Pelt (0-1) Guardian: *Yellow Key (1) *Grey Key (1)
- Threat
- Ends careless scavenging runs instantly





