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World ClassStylesBlue Lock: Rivals

Overview[1]

NEL Reo is a World Class Style, with its own personalized Flow being the Master Of All Trades. This Style is based on Reo Mikage, a contender from the manga/anime Blue Lock. Reo has also been confirmed to be part of 23 players in the new Japanese team for the U-20 World Cup. specializes in adapting to the changing conditions of the match with their wide array of moves, ranging from supportive, offensive or defensive. They are the first style to have two different awakenings! Playstyle: is one of the most effective all-rounding styles in Blue Lock: Rivals. With abilities, you can support the team in al

is a World Class Style, with its own personalized Flow being the Master Of All Trades. This Style is based on Reo Mikage, a contender from the manga/anime Blue Lock. Reo has also been confirmed to be part of 23 players in the new Japanese team for the U-20 World Cup. specializes in adapting to the changing conditions of the match with their wide array of moves, ranging from supportive, offensive or defensive. They are the first style to have two different awakenings! Playstyle: is one of the most effective all-rounding styles in Blue Lock: Rivals. With abilities, you can support the team in all aspects ranging from offensive dribbling and shooting to defensive traps and clears. Strengths: is able to copy the moves of all styles in the game, with the exception of Master styles such as Loki| and and Limited Styles.. Due to this, is a powerful option for establishing control over the field, creating chances and leading defensive plays. A perk being you can create abilities combos with copied weapons as well. also has two respective modes depending on which side of the field he is on, Offensive Mode and Defensive mode, changing his moves and playstyle accordingly. awakening is considered top-tier due to the balance of both powerful shot moves and effective defensive moves, permitting to control the pace of the match. Weaknesses: is a team-dependent style, as many of its weapons are weak or unusable without teamates. This can be seen in Copy, as in 1v1 situations, 's copy can be rendered useless if against a Limited or Master rarity style.

Stats

Class
All-Rounding
Type
Style
Specialties
Mobility, Dashing, Stealing, Shooting, Dribbling & Passing.

Moveset

is classified as a World Class style, meaning it has 3 move slots and moves are replaced with Awakening Moves in Awakening. has a few variant abilities, as well as abilities that are changed depending on which side of the Field you are located. You will also have a replaced third move in awakening, totaling ability count to Twelve abilities. If you count follow-up abilities as separate moves, can be considered to have Fourteen abilities. The tables below will give more information about the moves, how they look, and their cooldowns.

Guide

Chameleon 99% Copy is the signature move of move set, allowing them to copy any move ranging from Isagi's Fadeaway to even Kaiser|. With 99% Copy, you are able to set up unique ability combos for your situation. You could copy a move from an Aiku player if you need to quickly shut down a offensive play, or you could copy a shooting ability from somebody like Shidou if you don't have your Trivela Shot up and ready. It was recently made to be capable of using follow up abilites as well. Therefore, all follow up shot moves will now work. However, keep in mind 99% Copy doesnt work on Master nor Limited styles, however this limit is removed with Master Copy in awakening. Mode Switch Mechanic With the recent rework, modes are no longer switched manually, rather switching between your Offensive Mode Kit and your Defensive Mode Kit depending on which side of the field you are on. Use this to your advantage to fluidly connect plays to score goals. Chameleon Defense Chameleon Defense is only able to be used when you are in the air, allowing you to redirect any airborne balls similar to something such as Basilisk. You can use this when the ball is flying through the air after it is passed, shot, or is behind headered and intercept it pretty easily. It's recommended to use this to block M1 shots or non-move passes, making it a very effective defensive tool. Close-Quarters Dribble Close-Quarters Dribble is the on-the-ball defensive dirbble in 's kit. You can use this after stealing the ball with Physical Pressure to start a counterattack.

More styles

References

  1. 1.Community-sourced from bluelockrivals-roblox.fandom.com · checked Aug 22, 2026
  2. 2.Image from [🏖️QOL] Blue Lock: Rivals Wiki (Fandom) · CC BY-SA · checked Jul 25, 2026

Some facts and text on this page are adapted from the Blue Lock: Rivals community wiki, available under CC BY-SA. Game art © their respective creators.