Overview[1]
"Long ranged rifle that can deal devastating damage.”
The is a weapon which requires good aim. The scope will always have the same magnification effect (depending on the ADS), its scope functioning similar to an ACOG sight combined with a traditional sniper scope. When used properly, this weapon can be extremely powerful in both long-range and close-range situations, allowing for the usage of versatile tactical options in various combat scenarios.
Stats
- Ammo
- 4/12
- Cooldown
- 1.50s
- Cost
- 75
- Critical Damage
- 150
- Damage
- 50
- Empty Reload
- 2.13s
- Equip Cooldown
- 1.15s
- Move Speed
- -20%
- Reload
- 1.80s
- Spread
- 15.0°
- Weapon Title
- Sniper
Tier ranking
Trivia
This gun is based off of the L96A1 Accuracy International Arctic Warfare. A gun developed by the British, all of its variants have different names, including "Arctic Warfare Magnum" (AWM) and "Arctic Warfare Police" (AWP). The is currently the most expensive weapon in the game. This gun is used as the icon for the Standard Weapons Bundle. There was a glitch, where after shooting, if the player does quick-melee, their shooting delay will be bypassed. However, this was fixed. The skin for the features a larger scope with a unique keyhole shape, offering a distinctive visual compared to any other sniper skin. In contrast, the Pixel Sniper has a pixelated scope shape, while the default scope shape is seen in skins like Eyething Sniper, Gingerbread Sniper, and Hyper Sniper. The Keyper skin also includes a laser hit-scan particle effect when firing. This laser particle changes color depending on the color of the equipped Wraps, adding an appealing and dynamic visual effect that enhances its aesthetic appeal. This weapon, alongside the Shotgun|, Handgun|, Shorty|, Revolver|, and Spray| have a different animation while reloading an empty feeding device.
History
Added Sniper. 💪 Body shot damage has been increased from 50 → 70 💪 Ammo reserve has been increased from 5 → 10 💪 Head hitbox increased from 75% → 87.5% 💪 Auto Shoot will no longer trigger while not scoping with Sniper 📝 "The Sniper should be a weapon that's all about landing precise shots" 🔻 Body damage decreased from 70 → 50 📝 "The Sniper should feel weak in close-quarters-combat" 🔻 Move Speed decreased from -15% → -20% 📝 "Hitting headshots with the Sniper should require high accuracy. Lowering the ammo per reload also helps prevent spamming" 🔻Hitbox size decreased by 25% 🔻Reload increased from 1.43s → 1.8s 🔻Max Ammo decreased from 5 → 4 💪Max Ammo Reserve increased from 10 → 12 📝 "It was too difficult to headshot opponents" 💪 Hitbox size increased by 17%
