Overview
PVP_1 was a map split into two parts. These parts were identical, except one was colored red while the other was blue, and the sides were flipped. It was a basic baseplate with multiple cliffs on it, though none of them actually counted as cliff spots. There was a large brick located between the entrance path and the second loop.
Stats
- Developer
- Your_Adversary
- Difficulty
- Easy
- Length
- Medium
- Mode
- Versus
Design & Path
PVP_1 was a map split into two parts. These parts were identical, except one was colored red while the other was blue, and the sides were flipped. It was a basic baseplate with multiple cliffs on it, though none of them actually counted as cliff spots. There was a large brick located between the entrance path and the second loop. The path starts and ends at the edge of the map. The path starts straight, with it entering a loop. This is later followed by another straight path that leads to the second loop. After the second loop, the path is straight until the exit.
Strategy
The map's loops can be extremely useful spots for most towers, as they allow for great coverage. Towers with small range, such as the Sledger and Warden are especially useful in these spots. Due to the map's compact nature and layout, it is recommended to place support towers such as DJ Booth and Commander at the center of the map, as they will be able to cover a great portion of the map's reliable area. Furthermore, the center of the map offers decent cliff space for Rangers and Mortars, which is made better if you choose to place your support towers around the same region.
Update History
19 July 2024 - v1.26.0 PVP_1 added. 23 July 2024 - v1.26.2 PVP_1 removed.
Trivia
The intermission lobby lists SorenDerg as one of the creators. However, they were not actually involved in creating this map and have not even been active in the Tower Defense Simulator community since early 2023.
Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026




