Overview
Toyboard, as the name suggests, takes place on a toyboard which is located in a massive bedroom.
Stats
- Difficulty
- Easy
- Length
- 00:42.83
- Mode
- Normal
- Developer
- Current - Your_Adversary & BelowNatural, 1ˢᵗ - Belownatural
Description
Toyboard, as the name suggests, takes place on a toyboard which is located in a massive bedroom. Toyboard has the Enemies Beta modifier, which changes the appearance of some enemies, replaces some enemies with other enemies and changes stats of some enemies.
Rewards
The game calculates how many Coins Coins, Gems Gem and you receive based on how many waves you survived and if you won a match. During periods of 100% more (Friday – Sunday), any earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular boosts are multiplicative with other modifiers present on this map. Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
Strategy
The middle of the map is the best place to place ground towers due to the abundance of corners. Cliff towers should be placed on the playing cards in the middle of the map, as from this spot they can cover most of the map without Range Buffs. This map is quite ideal for the Ace Pilot and Pursuit as their flying pattern closely lines up with the path and can easily cover all if not most of the path. This map has a lot of turns, making the corners useful for towers with short range, such as the Brawler, Warden, Shotgunner and Pyromancer. This map has a lot of straight lines making piercing towers like Frost Blaster and Archer more useful.
Patch history
The current icon for Toyboard shows an early version of it, as the map there is set at night. In-game, it is a daytime map instead. An Easter egg was once found with BelowNatural's X (known as Twitter at the time) handle on the back of the castle. On the first version of the castle, there used to be a picture of BelowNatural. The Twitter handle was also outdated on that version of the map. The second icon of Toyboard shows an unused version of it. Most notably, the playing cards are still on the side of the map, while in-game they are placed in the middle of the map. On the icon, there is a cliff spot to the right of the entrance, which was also present on the first version of the map. This cliff spot is not present in-game. In-game, there are two cliff spots near the exit, one large to the left of it and one smaller to the right of it. On the icon only the larger cliff spot is present. The cola cans are much closer to the path than they are in-game. In-game, they are on the corner of the board, while on the icon they are behind one of the cliff spots. Toyboard's third version had two unusual cliff spots near the edges of the map. The first is a few blocks placed on the edge of the map, near the plush bear. These cliff spots are one of the lowest in the entire game, being very close to the ground. The second is an invisible brick near the soda cans, which counts as a cliff spot. This means cliff towers can be placed on nothing and float midair. As both of these spots are placed at the edges of the map, most cliff towers were unable to reach the path from them.
Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026




