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Village of Despair

MapsTower Defense Simulator

Overview

Village of Despair was the event map for the Christmas 2019 Event. Like other event maps, it had a specialized wave structure with special enemies. Upon triumphing, players were rewarded with the Frost Blaster. You also got per wave completed, which could be used to buy items from the Event Store.

Stats

Developer
BiscuitTurtleKid & Beefchoplets
Length
Extremely Long
Level Requirement
None
Mode
Event
Starting Cash
1,800
Waves
15

Description

Village of Despair was the event map for the Christmas 2019 Event. Like other event maps, it had a specialized wave structure with special enemies. Upon triumphing, players were rewarded with the Frost Blaster. You also got per wave completed, which could be used to buy items from the Event Store. In this map, players started off with 1,800 (or 1,900 if players were in the community group).

Design & Path

Village of Despair took place in, as the name states, a snowy village, separated by a frozen river, creating two islands. The two islands were surrounded by a frozen sea. A railroad ran across the length of the map. Two concrete icy bridges could be seen crossing the river, with one of them carrying the railroad. A sailboat can be seen in the frozen river. A lighthouse and a rocky island could be seen at sea. The first island contained mostly mountainous terrain, with several cliffs for cliff towers to be placed on. However, a few houses could be seen, as well as lanterns that lined the path. A train station and a windmill could also be seen. The second island consisted of more buildings, windmills and Christmas decorations. There was also a toy factory at the end of the map. A large clock tower and windmill could be seen on this island. The dark grey concrete path started from a cave, which had a forcefield wall. It turned around cliffs on the first island and crossed a concrete bridge to reach the second island. On the second island, a large cliff ran perpendicular to the direction of the path, so the path took a long detour around it. At the last part of the path, the path became inclined at some steps so enemies could reach the toy factory's doors.

Story

Village of Despair, which based on its appearance in the Violent Night Event trailer is likely located in the North Pole, is invaded by Krampus and his army. The T.D.S. Organization sends some of their agents to fight him and eventually defeat him.

Rewards

The game calculated how much Coins Coins, and you receive based on how many waves you survived and if you won a match. During periods of 50% more (08:00 UTC Friday – 08:00 UTC Sunday), any earned is multiplied by 1.5x. Any rewards that end in a decimal point were rounded down, no matter the first figure of the leading decimal. Village of Despair rewarded for every wave completed. Rewards were calculated as: There were also a few badges which you could obtain when playing this map during the event, which may have additional rewards alongside the badge. These were

Wave Structure

In Village of Despair, the formula for calculating wave bonus on each wave was: (50 - 5 × (Players - 1)) × Waves Completed The waves in Village of Despair also followed these timings: Bolded names indicates an enemy type's debut. ---- Wave Structure

Strategy

Ideally, you would want people to initially save up for the Minigunner given that the starting money is quite high. However, you need to have someone defending while other people are doing this. Using a couple of Snipers on the middle hill on the first island, or a couple of Soldiers is recommended. The Holiday Archer is also quite useful on this map, so long they are placed at the end of a long straight. The first island should be the initial spot to place towers due to the rotation of the path here. The DJ Booth can be used to extend a tower's range to cover the entirety of this part, if required. A well placed Pyromancer can slow down enemies down on two separate parts of the path. There are several cliffs to place down Outlaws and Snipers, making them ideal towers. If enemies manage to leave the first island (which is especially likely for Krampus), then utilize the second island. As with the first island, there are plenty of cliff spaces for Outlaws. Farms are useless on this map as they do not grant any additional cash.

Update History

24 December 2019 - Release v1.5.0 Village of Despair added. Later the same day, reward on triumph increased from to. 25 December 2019 - Release v1.5.0b Ticket reward per wave changed from per wave and for triumphing to per wave. 26 January 2020 - Release v1.6.1 Village of Despair removed.

Patch history

There was an Easter egg on the second island where a Robloxian (namely Beefchoplets) could be seen frozen in ice. Prior to the Overhaul Update, this was one of four maps to have an inclined path, with the others being Crossroads, Graveyard and Rocket Arena. However, this map has the most noticeable incline.

Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026

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Some facts and text on this page are adapted from the Tower Defense Simulator community wiki, available under CC BY-SA. Game art © their respective creators.