Overview
The Gladiator is a short-range ground tower that could have been unlocked by triumphing The Heights during the SFOTH Event.
Stats
- Base Cost
- 525
- Base Damage
- 5
- Damage Type
- Pierce
- Fire Rate
- 0.95
- Hidden Detection
- Level 0+
- Immune
- Stun (with cooldown)
- Placement
- Ground
- Placement Limit
- 14
- Range
- 5.5
- Role
- Offense
- Selling Price
- 175
- Unlock Cost
- Triumph The Heights
Description
The Gladiator is a short-range ground tower that could have been unlocked by triumphing The Heights during the SFOTH Event. The Gladiator attacks in a 180° arc, striking multiple enemies at once. The Gladiator has a very short range, making it most useful against slow groups of enemies, such as Slows and Slow Bosses, but weak against fast enemies and those with lots of health, such as Speedy Bosses. The Gladiator also has a unique passive ability where it can block stuns. However, this ability has a 1.25 second cooldown, meaning that the Gladiator can still be stunned if it is attacked twice extremely quickly.
Statistics
To see all the previous statistics of this tower, see the history page.
Skins
To see all the upgrades of a skin, see the gallery page.
Strategy
Due to the Gladiator's attack hitting up to ten enemies within a 180° arc, it can deal high amounts of damage to compact hordes of enemies. Since the Gladiator has a very short range, it should be placed at bends or turns on the map to make the most use of its range. It is recommended to place the Gladiator at points where enemies cross over more than once in order to maximize its range. The Gladiator's swingrate can be decreased with the Commander, helping the Gladiator attack faster. The Gladiator's Warrior's Call, paired with the Commander's Call to Arms, can effectively handle fast enemies, like the Bolt, because of its reduced swingrate. However, do note that the Warrior's Call ability stops the Gladiator from attacking for a few seconds when activated. This ability should be used a few seconds before enemies enter the Gladiator's range. Towers like the Freezer, Tesla or Sledger can be used to slow enemies down, giving more time for the Gladiator to attack them. The Gladiator's capability to hit more than one enemy makes it very efficient against groups of enemies, especially slow ones, though do note that it can only hit a limited number of enemies in one swing. The Gladiator struggles against fast enemies, such as the Bolt and Fallen Rusher, as they will move out of the Gladiator's range very quickly. Additionally, singular high health enemies, like the Speedy Boss, can easily pass the Gladiator. However, a horde of slow, high health enemies, like the Slow Boss, is optimal for the Gladiator as it can hit a decent number of enemies within its range.
Update History
For previous cosmetic variations, see the gallery page.
Patch history
When the Gladiator was first added, its upgrade stats were not displayed on its upgrade description. It was simply referred to as "sans sword". The Gladiator could have been seen in the second and third versions of Medieval Times farming in front of a house, supposedly on vacation. This was due to the fact that the Gladiator was unusable between the 13th of October 2019 and the 29th of November 2019. Attempting to place the Gladiator resulted in the following message being displayed: "Hey! I'm on vacation, don't bother me!". This Easter egg was still in the game, despite the Gladiator being usable again, though it would be removed on the 4th of February 2023 when Medieval Times was remade. Prior to the 29th of November 2019, the Gladiator had two abilities: Frenzy and Sharp Edge. Frenzy was the original name for Warrior's Call. Sharp Edge increased damage by 100% for 8 seconds, having a 60-second cooldown between each use. Prior to the MEGA Update and the Medic's addition to the game, the Gladiator was the only tower that was able to heal base health. At Level 5, the Gladiator healed +1 health per kill (for base health). This was, however, removed on the 29th of November 2019. The Gladiator used to have four main attacks after the 29th of November 2019. Each attack was chosen at random prior to the 26th of May 2020. The first one was a simple Sword Slash. This hit the least number of enemies. The second one was a Sword Spin. This made the Gladiator spin around 360 degrees, damaging any enemies in the said area.
Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026


