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Volcanic Biome

Structures99 Nights in the Forest

Overview[1]

Volcano; Ammo Factory; Volcanic Church; Lavafall; Cultist Tower; Red Scrap House; Silver Scrap House; Lava-Isolated Chest; Scorpion Pit; Fire Pit Pillar; Stone Coffin; Cultist King Statue; King Cultist Base; Hellephant Ritual Circle; Cultists; Scorpions; Hellephant; King Cultist The Volcanic Biome was added in the 13th Sep 2025 update, and it is the 3rd biome added to 99 Nights in the Forest. = Overview = ---- When entering the Volcanic Biome the atmosphere changes to a subtle warm color. The surface is dark grey, riddled with lava pools and scattered with boulders. Plants are limited; a few leafless trees, a few dry bushes, and no flowers.

Stats

Level required
Campfire Level 2+
Type
Biome
Inhabitants
Cultists, Scorpions, Hellephant, King Cultist

Volcano

The Volcano has an opening on one side, guarded by 3 mace and 3 crossbow cultists. Within the Volcano you will find a large lava pool with an altar and an open-sided platform. By throwing cultist bodies, sacrifice totems, and/or dead players from the platform into the lava you will charge the altar. Every 8th charge will grant players with a reward; first a Gem of the Forest fragment, then 3x Cultist Gems, and then either an Infernal Sword or an Infernal Crossbow. After that, the rewards will repeat - making it a very useful source of resources and powerful weapons. Dead players can be sacrificed only once each, and their bodies will reappear next to the lava. Sacrifice Totems and larger cultists (Brute Cultist, Juggernaut, Cultist King, mabye Mega Cultists, (They might just be worth (Not proven yet if you can sacrifice them at all either)) are worth 2 charges. Lost Children can be thrown in the Volcano, but will not charge it, and they will reappear next to the lava. The Volcano can be used once the Campfire is at Level 4+.

Cultist King Palace

The Palace is a very large, castle-like building about half the size of the volcano. Internally it has only a single room, the throne room, guarded by two old axe and two other crossbow cultists. In front of the throne are 4 small pedestals where you can place Cultist Gems. Once all 4 are in place the hostile Cultist King will be summoned (see his entry below). The King can be summoned once per day.

The Furnace (Ammo Factory)

The Furnace is a makeshift structure built upon a stone arch, seemingly hammered together out of scrap metal. It is guarded by 2 axe, 2 spear and 4 crossbow cultists. At the top you will find the furnace, where any fuel item can be dropped into it and it will produce either revolver, rifle, or shotgun ammo (selected randomly). Around the back of the furnace you will find a red-spiked chest. (1 of only 2 in the entire Biome the other one is on top of the Volcanic Church) Sometimes the map will spawn a large boulder that blocks the first ladder, making it seemingly impossible to reach the furnace and chest. However you can still get up, but you have to go around the other side and double-jump up the cliff near the barrels.

Volcanic Church

The Volcanic Church is a small chapel surrounded by lava and guarded by 3 mace and 3 crossbow cultists. One side of the church has a gaping hole. Inside are multiple healing items. On the roof is a red-spiked chest on the roof (1 of only 2 in the entire Biome) which players can reach by doing a simple obby. Be vigilant when opening this chest - sometimes the items fall out of the chest, slide down the roof, and land in the lava. Note: the past four structure can only spawn once per route.

Scorpion Pit

The Volcanic Biome contains one Scorpion Pit, which is a large hole in the ground with 7 Scorpions, 1 Blue-spiked chest, and other 3 resources. That can be a mammoth tusk and any other recource you can find in the volcanic biome. The Scorpions can quickly overwhelm a player that jumps down into their midst - the safest way to deal with them is to use a splashing attack like a wildfire potion or a lazer cannon.

Red and Silver Scrap Huts

Red Scrap Huts has a big hole in it's side that you can fit through, and another door on the other side. Inside there are two closets, and one recource. In Silver Scrap Huts there are two wooden chairs, one closet, and one recource.

Cultist Watchtower

The Cultist Watchtower is a large, gray, medieval-esque brick watchtower with an open top, covered by a gray roof and surrounded by four red cultist banners on its walls. It has a ladder inside, and a blue-spiked chest at the top. Two mace cultists guard the base and two crossbow cultists guard the top., An easy way to kill the crossbow cultists is to climb to almost the top of the ladder, then hit them with a spear (or other melee weapons) while you are still on the ladder, just make sure you don't go up too high. You should be able to hit them without them even noticing and attacking back.

Lava Aqueduct

A Lava Aqueduct is a larger lava pool with stones to cross the lava, with a dead tree and a blue spiked chest in the middle.

Hellephant Ritual Circle

A Hellephant Ritual Circle is a gray round structure with 5 orange circles and a blue-spiked chest. It is guarded by 1 Hellephant and an axe and crossbow cultists. It also spawns with two recources. The hellephant will respawn every 2 days, even if you kill the cultists confusingly. Sadly the cultists don't respawn.

Cultist King Statue

Not suprisingly, it's a statue of the cultist king while he's raising his mace in the air, but is also appearing to be sinking into the ground. It contains one Blue Spiked Chest and nothing else.

Lava Fall

A Lava Fall is a larger lava pool with stones to cross the lava, with a dead tree and a blue spiked chest in the middle. It is defended with 3 spear cultists.

Fire Pit Pillar

The Fire Pit Pillar is a tall, dark stone pillar with a blazing fire pit at the very top. It is guarded by two mace cultists and contains a single blue spiked chest next to the base.

Stone Coffin

The Stone Coffin is a Stone Coffin (WOW) but it's square(?). On top one recource will spawn.

Cultist Banner

Much like the Stone Coffin, the cultist banner is a red banner with the mask of a cultist on it. in front is one recource.

Lava Pools

The lava pools are scattered all across the volcanic biome. They give you the burning effect if you touch it, and they can also be fished in. You can get either a Lionfish or a Lava Eel, but there's a higher chance of getting the Lava Eel. A very wierd fact is that you can COOK the lava fish. You'd think they'd already be cooked after being in lava. =Unique Items= ----

Infernal Sword

The Infernal Sword is a melee weapon that has the same attack speed as a Spear (0.5s swing rate) but deals more damage (40 damage instead of 25) and inflicts the burning effect (an additional 10 damage per second). Note that Hellephants ignore the burning effect. Lastly, enemies that drop meat on death will drop cooked meat if killed by this sword, making it very useful for players to avoid starvation. The sword has a glowing red hot blade that emits flames. It has a metal handle with a red glowing tip. It provides a tiny bit of extra illumination when wielded. The Infernal Sword can be obtained by: A red-spiked chest in the Volcanic Biome (only 2 such chests exist, and they have a low probability of spawning a Sword) Defeating the Cultist King, and he might drop one. Making sacrifices in the Volcano. On every 24th sacrifice, you have a 50/50 chance of either this sword or the Infernal Crossbow spawning. The other Biomes equivalents are the Ice Sword and the Poison Spear.

Infernal Crossbow

The Infernal Crossbow is an upgraded Crossbow. Like the crossbow it only shoots once before reloading, has infinite ammo, and fires in a ballistic arc. But it deals more damage (55 instead of 40), inflicts the burning effect (an additional 10 damage per second), and reloads slightly faster. Note that Hellephants ignore the burning effect. Lastly, enemies that drop meat on death will drop cooked meat if killed by this crossbow, making it very useful for players to avoid starvation. The Infernal Crossbow can be obtained by: A red-spiked chest in the Volcanic Biome (only 2 such chests exist, and they have a low probability of spawning a Crossbow) Defeating the Cultist King, and he might drop one. Making sacrifices in the Volcano. On every 24th sacrifice, you have a 50/50 chance of either this Crossbow or the Infernal Sword spawning. Playing as the Fire Bandit class. To maximise damage, click your mouse button twice (once to fire, and a second time to start the reload sequence) then switch to another weapon like a Revolver or Raygun while the Crossbow reloads. The reload time is approx the same as the burn effect time, so if the flames on your target go out then you know the crossbow is ready again. According to the developers, this weapon has a secret upgrade. However no one has discovered anything more about that, yet.

Infernal Sack

Main article: Sack The Infernal Sack holds 20 items, and any meat placed inside the sack will be cooked when you take it back out again, making it very useful for players to avoid starvation. The sack is a cheerful red colour. Note that if you equip a Giant Sack (which holds 25 items) it will replace the Infernal Sack and you will lose the meat-cooking bonus. The Infernal Sack can be obtained by: A red-spiked chest in the Volcanic Biome (only 2 such chests exist, and they have a high probability of spawning a Sack). Defeating the Cultist King, and he might drop one.

Infernal Helmet

The Infernal Helmet can be crafted in the Tool Workshop using ingredients that can only be found in the Volcanic Biome. The required ingredients are: 6x Scorpion Shells 1x Cultist King Antler. Once equipped it provides you with immunity to regular lava damage (although the sound effects and graphics will still play), but does not make you immune to the lava in the volcano. It is of dubious value because, by the time you've collected enough items to summon and fight the Cultist King, you've pretty much finished exploring the Volcanic Biome; and the rest of the map has no lava (except for games where the Meteor Event is in play). But it looks cool!

Volcanic Bear Trap Tablet

This Tablet can be obtained by summoning and then defeating the Cultist King (see the Cultist King entry, below). The Volcanic Bear Trap does more damage than a regular Bear Trap and inflicts the burning effect.

Lava Mine Blueprint

Lave Mine Blueprints can be found in blue-spiked chests. It can be built at your campfire and looks like a sleek black spiked iron smoking circle. When a hostile enemy or a tame pet stands too close to it, it will explode & create a temporary puddle of lava that inflict the burning effect.

Wildfire Potions

Wildfire Potions can be found in blue-spiked chests and will go on your hotbar. It is a thrown weapon, which creates a temporairy puddle of lava that applies the burning effect.

Sacrifice Totem

Sacrifice Totems can be found in blue-spiked chests, and its only use is to be thrown into the Volcano where it counts as 2 charges. It looks like a small featureless roblox player wrapped in a cloth or bandage, similar to a mummy with weapons japped into it. Three nails can be seen stabbed through the chest of the statue, like a Voodoo Doll. The name literally is a Sacrifice Doll because it is a “doll” which you can use to sacrifice to the Volcano.

Lionfish

Can also be fished up from Lava Lakes. =Inhabitants= ----

The Ram

Main article: The Ram The Ram will roam the Volcano and Forest areas during the night, hunting for players, in any game where the Volcanic Biome is present. It behaves similar to the Deer, Owl, etc but its unique feature is its Charge Attack where it pauses then rushes quickly at the player, knocking down trees and sending any players/creatures it contacts flying.

Cultists

Main article: Cultist The Volcanic Biome has a lot of regular cultists and crossbow cultists, but no stronger ones. The exeption is the Cultist King.

Cultist King

The Cultist King can be summoned by players at the Cultist King Palace, as mentioned above. He is twice as large as players, has a huge healthpool, and deals massive damage. The Cultist King has red skin with two beige horns, wears a blue outfit underneath, a yellow open blouse on top, and black pants. He also wears a Cultist Gem necklace, but strangely it's not something he can drop after death. He is armed with the Cultist King Mace, a golden mace with a dark handle. It has a golden ball at the front, with several red spikes protruding out of all sides. A green gem is present at the hilt/end of the mace, the mace certainly being fit for a mighty king. There were rumours that it had a 1% chance of dropping on death, but sadly actually it can only be spawned by Admins. Upon death, the Cultist King drops Mossy Coins, a Cultist King Antler, a Volcanic Bear Trap Tablet, and either an Infernal Sack, Infernal Sword, or Infernal Crossbow. Also, the first time you kill him, you will be awarded a badge. It can also be a daily quest. The Cultist King Antler is an ingredient for crafting an Infernal Helmet at the Tool Workshop, it also can be consumed if you're a Big Game Hunter for a 10% damage increase. Tips for fighting the King: You can run around in a circle in the palace, and use a Ranged Weapon such as a Rifle or a Infernal Crossbow to shoot down the Cultist King. If you don't use range weapons, you better be prepare to use all of your bandages and medkits. Or die.

Hellephant

A hellephant will wander aimlessly until a player gets within its detection radius or deals damage. If a hellephant has entered its passive state far enough away from their original spawn point, they will teleport back, creating a puff of smoke. After being killed, a hellephant may respawn after 2 Days. Once a hellephant detects a player, it will chase them until either the player dies or escapes its detection radius. Upon getting close, a hellephant will attack a player, which has the unique property of inflicting knockback. Sometimes, they may also run away a short distance away from the player after attacking. If a hellephant is attacked by a player's Pet, they will switch to targeting the pet until a player attacks them again.

Taming

If a player has a Strong Taming Flute or above, they can click on a hellephant to start the taming minigame. While the minigame plays, the hellephant will be docile until you feed it the food. Once it has been completed, the hellephant will ask for 2 Pumpkins and a Cake. The process must be repeated five times total.

Appearance

The appearance of the Hellephant is almost identical to the original Mammoth, however instead, it's color scheme is red to suit its environment and it has red glowing eyes and no head fluff. =Trivia= ----- The Cultist King has the highest HP as of right now except for Mega Cultists which can only be spawned by Admins, usually in Update Parties. Although there are rumors that there is a very low chance of obtaining the Cultist King's Mace upon defeating him, this is false — The Cultist King Mace is an admin-only, unobtainable item. You can bait The Ram into charging into the volcano, and it will be stuck there, but if you get too far away it will respawn. =Gallery= ----- =Badges=

More structures

References

  1. 1.Community-sourced from 99-nights-in-the-forest.fandom.com · checked Aug 17, 2026

Some facts and text on this page are adapted from the 99 Nights in the Forest community wiki, available under CC BY-SA. Game art © their respective creators.