Overview[1]
DISCLAIMER: The image of the Stalker redesign going around is a hoax, now confirmed by a moderator of the Animal Hospital Discord server. Help clear any confusion caused by the hoax. -2 sanity per second tivk; weakness: Lack of Attention The is an Enemy in Animal Hospital.
Stats
- Appears In
- Hallway corners
- Weakness
- Lack of Attention Camera Flash
- Attack
- Staring at the Player until the Player makes eye contact
- Damage
- -10 Sanity -2 Sanity per tick (during Check-In event)
Appearance
The Stalker is a tall, slim, black creature of unknown species. Similar to the Hiders, it has large almond-shaped eyes with black irises, white scleras, and eye shines, as well as a large smile, which is crescent shaped with flat, piano-key-like teeth. However, it has longer limbs and a smaller torso. It also has a black curved tail that's similar in shape to Ratthew's.
Behavior
The Stalker randomly appears around corners and inside rooms. When it spawns, the lights in the room its in will flicker and a sound effect will play. Once spotted, it will quickly vanish behind a wall and takes 10 Sanity from any player who looked at it. It also has a small chance of checking in as a patient. During this event, it bends down to stare at the player, and its form appears with a glitch-like effect rather than appearing normally. To get rid of it, the Player must take a photo of it. Looking directly at it during this event causes the Player to lose 2 Sanity per second. During its Check-In Event, the Stalker puts an Animal Corporation employee application form instead of a patient form on the Reception desk.
Locations
The Stalker can appear in the following areas: In the waiting area The reception office area Between the Emergency Wing entry and reception office door In front of the Medical or Emergency Wing's entrances In Room 8, the Surgery room Behind the vending machine Behind a potted plant
Strategies
The Stalker doesn't have any strategies to counter them, but the most effective method is taking corners slowly or face slightly downwards when turning, in case the Stalker is there. Keep an eye out for its legs in corners, as it will only take Sanity if looked at directly.
Trivia
Both the Hiders and the Stalker have similar traits and behaviors. They're black entities, and they have the same face and stalker-like behavior. Ron from Accounting describes the Stalker as "shy" due to their gimmick of disappearing after being seen. However, it is unknown if the Stalker is actually shy or just likes to watch you from afar. Ron from Accounting also describes the Stalker with he/him pronouns. However, it's not clear if this is just an assumption from Ron or if the Stalker is actually male. Looking at the Stalker through the windows of the reception office does not trigger it (unless its in their check-in event). The player won't lose any Sanity from doing this, but this doesn't get rid of them. The Stalker will not move from its spot until the player moves from the room they're in. The sound effect that plays when the Stalker gets spotted originates from a Terraria mod named Calamity, specifically the Primordial Wyrm. The Stalker usually only shows up once per run but can appear multiple times on a very rare occasion. During their Check-In event, players can use the Scanner on the Stalker. Doing so will cause the Scanner's beam and screen to turn purple, and the display will show three question marks ("???"). You can also bring the photo of Rattina and give it to the Stalker, causing the photo to burn, and a message will pop up, saying "the photo burns in your hands...". Possibly making this and "nobody will know." (when interacting with a trash can while holding a fainted patient) the only easter eggs in-game, that show text. (Citation needed)






