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CharactersThe Strongest Battlegrounds

Overview[1]

Wild Psychic is a playable character (moveset) in The Strongest Battlegrounds — its Awakening Mode is Berserk. Like every TSB character it carries 4 base moves plus 4 awakened moves.

How to get it

Free — available to every player from the character menu.

Stats

Awakening
Berserk
Awakening Name
Berserk
Passive
Psychic Barrier Psychic Swipes
Robux
Free (Formerly)

Wild Psychic

is a playable character in The Strongest Battlegrounds. This moveset consists of grab and multi-target based attacks as they can grab players from afar and has 2 combo extenders to compensate the low damage on each attack. This character also plays into a punishing playstyle that is also good at escaping situations and catching runners. Capitalizes on catching opponents off guard or whenever they make a mistake with it's quick moves that act as strong combo starters and extenders. During Awakening, the user gains a bright green aura. is based on both Tatsumaki and Fubuki from the anime, One Punch Man. Their passive can also block ultimate moves.

Pros and Cons

Has the fastest M1 startup in the game, making M1 trades much easier than other characters. All-around strong offensively and defensively and can be used in 1v1s, against runners, and even against multiple targets. Psychic Barrier Can auto-deflect projectiles and won't be broken by them. Can be used to deter enemies from attempting to hurt you. Can even block some ultimate moves. (, etc) Has access to 2 combo extenders. (, ) Great for making combos due to all the moves being able to hit ragdolled opponents. Has access to 1 mobility and range attack (, ). Has access to 2 moves that can literally make you fly up in the air to be safe. (, and 's Variant). Has access to 2 safe defensive moves (, ). and cannot be countered by basic counters (, ). can be used to gain more combo priority by using it to catch opponents off-guard and start a combo for those who like to fight up-close. Able to do some of the longest combos in the game, buying you time to regenerate, regain evasive if on cooldown, lowering skill cooldown. Benefits greatly from using Uppercut Dash due to having access to 2 M1 combo extenders and can pull the opponent back to you even if you fail to combo extend using Uppercut Dash. Can do 3 Uppercut Dashes at max in one combo. (Starter M1 Uppercut Dash, Post- Uppercut Dash, Timed Uppercut Dash). Easiest awakening to inflict full damage on start-up. Awakening can't be blocked nor evaded if caught. Can deal with multiple targets. Has access to an aerial mobility skill with. Has access to for easy punish on non-armor skills.

Tier ranking

Patch history

This is BY FAR the most nerfed character coming in with 6 (technically 7) nerfs. Damage: 20% > 13% Damage: 18% > 7.9% Damage: 22% > 11.7% Damage (In-Air): 12.5% > 5% (Unblockable) > (Blockable) (Cannot be countered) > (Can be countered) (Never gets cancelled) > (Gets cancelled in some conditions) This is one of the four characters whose wall combos have been reworked, alongside with, and. was a move in ultimate moveset. It was replaced by, but remained in her moveset until was implemented as the final move. This makes it the second character to have a move deleted from its kit, the first being. When was first added, players weren't ragdolled for long enough to perform a downslam afterwards. However, a few hours after the update's release, the time players were ragdolled for was increased allowing for the player to perform a downslam after the attack. was originally able to be countered by if it was used at close range. This was changed during one of the updates after the base moveset was completed. will slow down if it comes into contact with a wall, as opposed to going through. The rock from wall combo does not change based off terrain, unlike most moves that implement use of rocks like Normal Punch, and from. when first added, the attack was unblockable and traveled at much further distance. can double as a wall spawner, staying for around 10 seconds if missed. It can block projectiles and let you do wall combos. This is useful for ranked, as you cannot perform a wall combo on the invisible walls. 's teeth will change color depending on what surface it was used on (e.g.

More characters

References

  1. 1.Sourced from the-strongest-battlegrounds-rblx.fandom.com · checked Aug 25, 2026
  2. 2.Image from The Strongest Battlegrounds Wiki (Fandom) · CC BY-SA · checked Jul 25, 2026

Some facts and text on this page are adapted from the The Strongest Battlegrounds community wiki, available under CC BY-SA. Game art © their respective creators.