Overview
The Citizen 1 was a unique unit not spawned by a specific tower. It appeared during Trick or Threat Town on Wave 18 to support your towers. It stopped to attack an enemy when it detected one in its range. It was a melee unit, so it had short range. However, it dealt high damage and had a relatively high firerate.
Stats
- Damage Type
- Single, Collision
- Enemy Type
- unit
- Flying
- No
- Health
- 135
- Hidden
- No
- Lead
- Yes (Collision only)
- Source
- Trick or Threat Town Wave 18
- Spawnrate
- Variable
- Top speed
- 3
Appearance
The Citizen 1 had tan skin. It had a beige shirt, brown legs and black shoes. It wore a dusty farmer cap. It wielded a pitchfork to attack enemies.
Strategy
The Citizen 1 spawns interchangeably with the Citizen 2. When wave 18 starts, five random citizens (either 1 or 2) will spawn. After that, every 12-17 seconds, another random citizen will spawn. Do not rely solely on the Citizen 1 for damage. They should only be used as a desperate last resort when Lord Sinister approaches the end of the map. The Citizen 1 is most useful against weaker enemies summoned by Lord Sinister, like the Hallow Bones. Treat them as passive damage rather than a main attacking source. If Lord Sinister uses its Infernal Storm attack, and a Citizen 1 is caught in the attack, it is instantly killed. The Citizen 1 cannot detect flying or Hidden enemies. It also cannot collide with the Ghost as it is a ghost enemy.
Update History
31 October 2020 - Overhaul v1.1.0 Citizen 1 added. 8 May 2021 - Overhaul v1.3.0 Citizen 1 removed. Category:Trick or Threat Town
Trivia
The Citizen 1 was one of two units without an associated tower or consumable, alongside the Citizen 2. This unit was more defensive-based than the Citizen 2, as it had higher health and longer range in comparison. However, it had slower speed and lower DPS. The pitchfork used by the Citizen 1 is the gear from the Roblox catalog.
Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026






