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Armored XR600

EnemiesTower Defense Simulator

Overview

Armored XR600 was the second vehicle that spawned from the Mecha Base. It spawned when the Mecha Base was at Level 2. As with other units, it started from the end of the map path and moved towards the entrance of the map. The Armored XR600 had a spawnrate of 45 seconds.

Stats

Damage Type
Single, Collision
Enemy Type
unit
Health
250
Hidden
No
Source
Mecha Base
Spawnrate
45s
Top speed
4

Description

Armored XR600 was the second vehicle that spawned from the Mecha Base. It spawned when the Mecha Base was at Level 2. As with other units, it started from the end of the map path and moved towards the entrance of the map. The Armored XR600 had a spawnrate of 45 seconds. Armored XR600 could attack enemies with its turret.

Appearance

Armored XR600, as the name suggets, was an armored versions of the XR600. It was a blue tracked mech. It had tracks covered by armor. The operator could shoot from its turret. The operator itself had yellow skin, its torso and legs were black, and it wore white goggles.

Strategy

Armored XR600 can be useful against hordes of high health enemies like the Giant Boss, Chained Boss or Slow Boss. Due to its long range, it can easily attack enemies from a long distance. On two-pathed maps, only one Armored XR600 will spawn per Level 2 Mecha Base. It will go down a random path in some maps, like Infernal Abyss, but may always go down one specific path in other maps, like Badlands. The Armored XR600 can deal full collision damage to shielded enemies, like the Summoner Boss and Templar. Even more interestingly, damage from its turrets is not capped, meaning that the Armored XR600 can operate at maximum DPS against these enemies. However, due to its low health and DPS for the time these appear, it is not recommended to use the Armored XR600 against these enemies. As with other units, the firerate and range of Armored XR600 cannot be boosted by the Commander or DJ Booth, respectively. Armored XR600 cannot be stunned by any enemy, making it very useful against such enemies. However, such enemies generally only appear on later waves, where the Armored XR600 will not perform well due to its low health and DPS. While Armored XR600 can collide with Hiddens and Ninjas, it cannot detect them. Do note that because of its low health, the Armored XR600 can be easily destroyed if it collides with multiple of them.

Update History

26 January 2020 - Release v1.6.0 Armored XR600 added. 29 October 2020 - Overhaul v1.0.0 Armored XR600 removed, replaced by Mark II. Category:Exclusive Content

Patch history

The goggles worn by the operator inside Armored XR600 are a re-textured version of the the accessory from the Roblox catalog.

Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026

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Some facts and text on this page are adapted from the Tower Defense Simulator community wiki, available under CC BY-SA. Game art © their respective creators.