Overview
The Slasher, formerly known as the Shredder, is a short-range ground tower that could have been unlocked by triumphing Nightmare Carnival as part of the Halloween 2019 Event. It was most recently obtainable via a gamepass costing until the 19th of November 2025.
Stats
- Base Cost
- 2,400
- Base Damage
- 10
- Damage Type
- Single, Bleed (Level 2+)
- Fire Rate
- 0.4
- Hidden Detection
- Level 1+
- Immune
- Freeze (Level 2+) Stun (Level 4)
- Lead Detection
- Level 2+
- Placement
- Ground
- Placement Limit
- 8
- Range
- 5
- Role
- Offense
- Selling Price
- 800
- Unlock Cost
- Triumph Nightmare Carnival
Description
The Slasher, formerly known as the Shredder, is a short-range ground tower that could have been unlocked by triumphing Nightmare Carnival as part of the Halloween 2019 Event. It was most recently obtainable via a gamepass costing 499 Robux until the 19th of November 2025. The Slasher attacks by slashing and stabbing enemies with its knife. Unlike the Gladiator, which is a multi-hit tower, the Slasher is a single target tower. However, the Slasher can deal critical damage for 2x damage every three swings at Level 0, with the multiplier increasing with upgrades. At Level 2, it gains the ability to apply bleed to enemies. Each bleed applied will only deal damage to an enemy once before disappearing, with there also being a 1 second delay between each bleed damage. Additionally, it can only deal damage while bleed is not being applied. This bleed can stack up to 450 times, which will cause a bleed collapse, dealing increased damage to the enemy instantly. Once the bleed collapses, there is a five second cooldown before bleed can be applied again. The damage dealt varies based on an enemy's max health and the Slasher's base bleed damage, EV (exponential value) and how many bleed stacks are removed at once.
Statistics
To see all the previous statistics of this tower, see the history page.
Skins
To see all the upgrades of a skin, see the gallery page.
Strategy
The Slasher can be very effective at taking down single high health enemies and chipping bosses, due to its high bleed collapse damage. The Slasher can apply bleed to enemies, allowing it to deal even more damage to the enemy. However, these do not deal any damage while the Slasher is attacking the enemy unless max stack is reached, where it will explode. The amount of damage dealt is based on the enemy's max health, meaning that its effectiveness scales with the enemy's health. Placing down multiple Slashers can help by making them apply bleed faster, also making it explode faster. However, at level 4, the Slasher can apply maximum bleed very quickly, and due to the long cooldown before being able to apply bleed again, it's more recommended to spread out Slashers to maximize its high collapse damage. The Commander can be quite useful, as it allows it to deal more DPS and makes it apply bleed faster. Stalling towers, such as the Cryomancer or Electroshocker, can be useful, as it makes enemies stay in the Slasher's range for longer, allowing for it to deal more DPS and apply more bleed. Be aware of the Slasher's short range. Placing this tower at corners of the path is crucial to get the most out of this tower. The Slasher has a small placement footprint meaning that it can squeeze in beside other towers quite easily, if space is a problem.
Update History
For previous cosmetic variations, see the gallery page.
Patch history
This is the second melee tower to be added to the game, with the first being the Gladiator. The former Level 3 upgrade name "Swords Dance" is a reference to the Pokémon move of the same name. The Slasher was loosely inspired by the Knifer from Tower Battles. The Slasher is the only tower to gain Stun Immunity with upgrades instead of having it from Level 0. The Slasher (when it was called the Shredder) used to have a Knife Throw ability before the Overhaul Update, which would make the Slasher throw a piercing knife. This ability was later given to the Assassin tower, which coincidentally is also a melee tower. With the ability, the Slasher gained a 200% Range Buff, its swingrate was set to 0.7 and the ability cooldown was 25 seconds. It was meant to receive 500% more damage, but this was glitched and never occurred. The Knife Throw became a passive ability that the Slasher then gained at Level 2, though that was later removed in the Hexscape Update. During one of the public testing sessions before the Overhaul Update, the Slasher was renamed from Shredder to Stabber. In the Overhaul Update, this was changed, and it was instead renamed from Shredder to Slasher. Prior to its release, the Slasher could have been called the Chainsawer instead of the Shredder, as at the time it was still planned to wield a chainsaw at all levels. This makes the Slasher the tower to receive the most name changes. The Slasher went under massive changes before being released. Its original appearance was different. Instead of having black torso and pants it had light grey torso and grey pants.
Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026


