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CommonItems99 Nights in the Forest

Sack

Overview

Sacks are Items that allow players to store other items. Upon spawning into the game, players receive an Old Sack. Additionally, they can obtain a Good Sack or Giant Sack through Chests and the Pelt Trader. The Infernal Sack is only obtainable from the Volcanic Biome in Volcanic Chests. The Admin Sack is only obtainable during an Update Party. Sack Storage * Old Sack = 5 items * Good Sack = 15 items * Infernal Sack = 20 items (Volcano biome only). Will also instant-cook any meat placed inside it. * Giant Sack = 25 items * Admin Sack = 99,999 items The Scavenger Class and Explorer Class boost sack storage by +2.

Appearance

The Old Sack is a light brown sack with a dark brown knot. It looks worn out and raggedy. • Good Chests • Iron Chests • Pelt Trader (first trade)|usage=Stores up to 15 Items

Appearance

The Good Sack is a violet sack with a dark purple knot. • Cultist King

Appearance

The Infernal Sack seems to be the old sack with a bright red color. • Gold Chests • Pelt Trader (third trade)|usage=Stores up to 25 Items

Appearance

The Giant Sack is a light pink sack with a red knot. It is larger than the other three sacks.

How to get it

Scavenge it from the forest, loot cultist camps, or craft it at camp.

Stats

Type
Utility
Usage
Stores 5 Items
Effect
Carry more loot per run
Source
Starting item

More items

Some facts and text on this page are adapted from the 99 Nights in the Forest community wiki, available under CC BY-SA. Game art © their respective creators.