Overview[1]
Sacks are Items that allow players to store other items. Upon spawning into the game, players receive an Old Sack. Additionally, they can obtain a Good Sack or Giant Sack through Chests and the Pelt Trader. The Infernal Sack is only obtainable from the Volcanic Biome in Volcanic Chests. The Admin Sack is only obtainable during an Update Party. Sack Storage; Old Sack = 5 items; Good Sack = 15 items; Infernal Sack = 20 items (Volcano biome only). Will also instant-cook any meat placed inside it.; Giant Sack = 25 items; Admin Sack = 99,999 items The Scavenger Class and Explorer Class boost sack storage by +2.
How to get it
Scavenge it from the forest, loot cultist camps, or craft it at camp.
Stats
- Effect
- Carry more loot per run
- Source
- Starting item
- Type
- Utility
- Usage
- Stores 5 Items
Appearance
The Old Sack is a light brown sack with a dark brown knot. It looks worn out and raggedy.
Good Chests
Iron Chests
Pelt Trader (first trade); usage: Stores up to 15 Items The Good Sack is a violet sack with a dark purple knot.
Cultist King The Infernal Sack seems to be the old sack with a bright red color.
Gold Chests
Pelt Trader (third trade); usage: Stores up to 25 Items The Giant Sack is a light pink sack with a red knot. It is larger than the other three sacks.



