Overview
Sacks are Items that allow players to store other items. Upon spawning into the game, players receive an Old Sack. Additionally, they can obtain a Good Sack or Giant Sack through Chests and the Pelt Trader. The Infernal Sack is only obtainable from the Volcanic Biome in Volcanic Chests. The Admin Sack is only obtainable during an Update Party. Sack Storage * Old Sack = 5 items * Good Sack = 15 items * Infernal Sack = 20 items (Volcano biome only). Will also instant-cook any meat placed inside it. * Giant Sack = 25 items * Admin Sack = 99,999 items The Scavenger Class and Explorer Class boost sack storage by +2.
Appearance
The Old Sack is a light brown sack with a dark brown knot. It looks worn out and raggedy. • Good Chests • Iron Chests • Pelt Trader (first trade)|usage=Stores up to 15 Items
Appearance
The Good Sack is a violet sack with a dark purple knot. • Cultist King
Appearance
The Infernal Sack seems to be the old sack with a bright red color. • Gold Chests • Pelt Trader (third trade)|usage=Stores up to 25 Items
Appearance
The Giant Sack is a light pink sack with a red knot. It is larger than the other three sacks.
How to get it
Scavenge it from the forest, loot cultist camps, or craft it at camp.
Stats
- Type
- Utility
- Usage
- Stores 5 Items
- Effect
- Carry more loot per run
- Source
- Starting item


