Skip to content

Skeleton (Unit)

EnemiesTower Defense Simulator

Overview

The Skeleton is a basic unit spawned from the Necromancer's Level 1 gravestones and randomly from dead enemies while the Necromancer's Tome consumable is active. It can deal damage to enemies by colliding with them.

Stats

Damage Type
Collision
Enemy Type
unit
Flying
No
Health
90
Hidden
No
Lead
Yes
Source
Necromancer, Necromancer's Tome
Top speed
4

Appearance

The Skeleton is made entirely of white parts that resemble a skeletal humanoid. It does not have a full torso, but instead has a partial ribcage. Its head is slightly smaller than most other enemies, and it has two large black eyeholes.

Strategy

The Skeleton is mainly useful against weaker enemies, like the Speedy, Abnormal or Heavy. Multiple of them can also do decently against the Normal Boss or Elite Abnormal. The Skeleton can deal full collision damage to enemies with defense, like the Heavy or Abnormal Boss. The Skeleton will struggle against any enemy with abilities that damage units because of its low health. For example, if the Fallen King uses its Sword Swing attack, and a Skeleton is caught in the attack, it is instantly killed.

Trivia

The Skeleton shares the same model as the Skeleton from the Lunar Overture Event.

Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026

More enemies

Some facts and text on this page are adapted from the Tower Defense Simulator community wiki, available under CC BY-SA. Game art © their respective creators.