Overview
Construction Crazy is a map that takes place at dusk. It is considered to be one of the most compact maps in the game.
Stats
- Developer
- SuperSpaze
- Difficulty
- Hard
- Length
- 00:46.74
- Mode
- Normal
Rewards
The game calculates how many Coins Coins, Gems Gem and you receive based on how many waves you survived and if you won a match. During periods of 100% more (Friday – Sunday), any earned is multiplied by 2x through the XP Boost modifier. The VIP gamepass also multiplies any earned by 1.25x through the VIP Boost modifier. These two boosts are additive. Regular boosts are multiplicative with other modifiers present on this map. Any rewards that end in a decimal point is rounded down, no matter the first figure of the leading decimal.
Strategy
There is very little ground space on this map. Try to be conservative with ground space. Long range ground towers, like the Turret, can be placed on the middle metal structure over the open pit. Flying towers, such as the Pursuit and Ace Pilot, also excel in this spot. Any short range towers should be placed near the end of the map where you can place ground towers close to the path. However, be aware that you are very close to the end of the map, so any enemies that passes through your towers here will decrease your base health. Towers can also be placed on the dark brown planks over the open pits, though there is very little space there. As space is very limited on this map, try to place your Farms, Military Bases and Elf Camps significantly away from the path. Be wary of the Turret's large placement footprint as it may take up valuable ground space. Cliff towers like the Ranger are very useful here as they can be placed on top of pillars, containers and wooden boxes, meaning they can be placed over the open pit. Placed on these positions, they can essentially cover the entire map, though do be aware that the Commander and DJ Booth may struggle to reach them. For the first half of the map, the path may be quite hard to pick out. Be aware of where enemies go.
Update History
26 May 2020 - Release v1.11.0 Construction Crazy added. 29 October 2020 - Overhaul v1.0.0 Normal difficulty added. Baseplate water replaced with terrain water. No longer gives a badge upon first triumph. 25 October 2024 - v1.38.0 Difficulty changed from Normal to Hard. 11 December 2024 - v1.45.0 Construction Crazy now appears in map rotation in the intermission lobby.
Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026




