Overview[1]
The Super-Shotty is an Armory weapon that is capable of dealing ludicrous amounts of damage at close range. It is superior to the Sawn-Off Shotgun in nearly every aspect, and is generally considered to be a direct upgrade. However, like all other shotguns, it is heavily discouraged to be used in killing armored opponents, as it has an abysmal armor penetration stat per pellet.
Stats
- Ammo
- 3/12
- Armor Penetration
- 0.2
- Firerate
- 0.9
- Level required
- 29
- Mobility
- 14.5
- Price
- • $850 Armory • $900 Infection
- Recoil Control
- 35
- Reload Time
- 1s (Per shell)
- Sell value
- $425
- Slots
- 3.5
- Type
- Shotgun
- Damage
- • 14x8 Base • 19x8 (1.36x) Headshot, • 8x8 Legs
Usage & Tactics
Due to having a very wide pellet spread and mediocre damage for a shotgun, the Serbu Super-Shorty is best deployed at a point-blank range. This ensures the maximum likelihood of dealing very high damage to opponents even with high HP. Outside of close-quarters-combat (CQC), the Super-Shorty becomes mostly ineffective. At a distance, it may require more than three shots to kill a full-health target, depending on how many pellets hit the target. The Serbu Super-Shotty is very unreliable at this distance, as a user would most likely need to reload before being able to kill an enemy. The Serbu Super-Shotty is designed for Close-Quarters-Combat. When paired with a weapon for long-range weapon such as Mare or Scout, it becomes a reliable backup weapon when faced with enemies in close quarters.
Pros & Cons
Very high close range damage. High mobility. Only 3.5 slots. Can be found in Weapon Crates. Cheap. Very effective in CQC. Limited to extremely close range, losing most of its power past 9 studs. Low fire-rate. Long reload time. Low ammo capacity. Horrible armor penetration.
Patch history
This weapon's appearance and name is inspired from its real-world counterpart, the Serbu Super-Shorty. In close quarters it will one-shot headshot like any other shotguns (aside from the DB). Slight buff at 3/24/21, buffed damage by 2. Although chambered in 12 gauge like DBs and Ithaca 37, in earlier versions it couldn't be refilled at dealers. This was changed around v2.0.0 Category:Guns





