Overview
The Giant Skeleton is a unit spawned from the Necromancer's Level 1 and 2 gravestones and randomly from dead enemies while the Necromancer's Tome consumable is active. It is a larger version of the Skeleton unit with higher health, though is considerably slower. It only deals damage through collision.
Stats
- Damage Type
- Collision
- Enemy Type
- unit
- Flying
- No
- Health
- 1,200
- Hidden
- Yes
- Lead
- Yes
- Source
- Necromancer, Necromancer's Tome
- Top speed
- 3.5
Appearance
The Giant Skeleton is made entirely of white parts that resemble a skeletal humanoid. It does not have a full torso, but instead has the bone cage for it. Its head is slightly smaller than normal and has two large black eyeholes.
Strategy
The Giant Skeleton's high health allows it to handle higher health enemies, like the Molten or Necromancer, quite well. It is also quite effective against hordes of enemies with lower health, like the Shadow or Heavy. The Giant Skeleton can deal full collision damage to enemies with defense, like the Heavy or Abnormal Boss. The Giant Skeleton will struggle against most enemies with abilities that damage units, as most of them deal more damage than it has health. For example, if the Fallen King uses its Stomp attack, and a Giant Skeleton is caught in the attack, it will lose most of its health.
Trivia
The Giant Skeleton is based on the Giant Skeleton enemy from the Lunar Overture Event.
Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026






