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Golden Body Guards 1

EnemiesTower Defense Simulator

Overview

The Golden Body Guards 1 was a unit spawned by the Golden Crook Boss at Level 3. In the game, the Golden Body Guards 1 was referred to as just Body Guards, though it has been referenced here as Golden Body Guards 1 to differentiate itself from other Crook Boss and Golden Crook Boss units. As with other units, it started from the end of the map path and moved towards the entrance of the map.

Stats

Damage Type
Single Collision
Enemy Type
unit
Flying
No
Health
10
Hidden
No
Lead
Yes (Collision only)
Source
Golden Crook Boss
Spawnrate
40s
Top speed
4

Description

The Golden Body Guards 1 was a unit spawned by the Golden Crook Boss at Level 3. In the game, the Golden Body Guards 1 was referred to as just Body Guards, though it has been referenced here as Golden Body Guards 1 to differentiate itself from other Crook Boss and Golden Crook Boss units. As with other units, it started from the end of the map path and moved towards the entrance of the map. Whenever there was an enemy in its range, the Golden Body Guards 1 would stop moving to shoot at the enemies. It would continue walking when there were no enemies left in its range. The Golden Body Guards 1 had a spawnrate of 40 seconds. There was a limit of two units per Golden Crook Boss at Level 3, limiting the amount of Golden Body Guards 1s it could spawn.

Appearance

The Golden Body Guards 1 were made up of two humanoids that were nearly identical to each other. They had pale skin, black pants, brown cotton gloves, a black buttoned tuxedo with a golden shirt underneath and grey shoes. One of them also wore a blue necktie, while the other a red necktie, and were faceless. One of them also had a yellow briefcase on its back. The Golden Body Guards 1 wield a Luger P08 in their right hands.

Strategy

You should not rely too much on the Golden Body Guards 1 because of its slow spawnrate. You will need to wait 40 seconds for a Golden Body Guards 1 to spawn if you place down a Crook Boss and immediately upgrade it to Level 3. The Golden Body Guards 1 can deal full collision damage to enemies with defense, like the Giant Boss. However, the Golden Body Guards 1's ranged damage is still affected by enemies with defense. The Golden Body Guards 1 cannot detect Hidden and Flying enemies, but they can still be damaged when the Golden Body Guards 1 collides with them. However, this is likely unfavorable as the Golden Body Guards 1's damage comes primarily from firing at enemies rather than collision. The Ace Pilot cannot give the Golden Body Guards 1 hidden detection. The Golden Body Guards 1 cannot collide with ghost enemies, like the Soul. On maps with multiple paths, only one Golden Body Guards 1 will spawn per Level 3 Golden Crook Boss. The Golden Body Guards 1 will go down a random path. The Golden Body Guards 1 will struggle against fast enemies, like the Shock or Glitch, as they can run into the GoldenBody Guard 2 without taking much damage. The Golden Body Guards 1 is not affected by any buff or debuff. The Golden Body Guards 1 will struggle against any enemy with abilities that damage units, because of its low health. For example, if the Fallen King uses its Stomp attack, and a Golden Body Guards 1 is caught in the attack, it is instantly killed.

Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026

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Some facts and text on this page are adapted from the Tower Defense Simulator community wiki, available under CC BY-SA. Game art © their respective creators.