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Golden Crook

EnemiesTower Defense Simulator

Overview

The Golden Crook was a unit spawned by the Crook Boss at Levels 2-3. The Golden Crook was essentially a re-skin of the Crook, as it had similar appearance and stats, but had very little in common with the Body Guard and Body Guards 1. Like other units, it started from the end of the map path and moved towards the entrance of the map. The Golden Crook had a spawnrate of 60 seconds.

Stats

Damage Type
Single Collision
Enemy Type
unit
Flying
No
Health
25
Hidden
No
Lead
Yes (Collision only)
Source
Golden Crook Boss
Spawnrate
60s
Top speed
Above Average (4)

Description

The Golden Crook was a unit spawned by the Golden Crook Boss at Levels 2-3. The Golden Crook was essentially a re-skin of the Crook, as it had similar appearance and stats, but had very little in common with the Body Guard and Body Guards 1. Like other units, it started from the end of the map path and moved towards the entrance of the map. The Golden Crook had a spawnrate of 60 seconds. Whenever there was an enemy in its range, the Golden Crook would stop moving to shoot at the enemy. It would continue walking when there were no enemies left in its range. There was a limit of 3 units per Golden Crook Boss, limiting the amount of Golden Crooks it could spawn.

Strategy

You should not rely too much on Golden Crooks because of their slow spawnrate. The Golden Crook cannot detect Hidden and Flying enemies, but they can still be damaged when the Golden Crook collides with them. However, this is likely unfavorable as the Crook's main source of damage is ranged. The Ace Pilot cannot give the Golden Crook hidden detection. On two-pathed maps, only one Golden Crook will spawn per Level 2 Golden Crook Boss. It will go down a random path. The Golden Crook cannot collide with ghost enemies, like the Soul. The Golden Crook will struggle against fast enemies like the Error or Glitch, as they can run into Golden Crooks without taking much damage. The range of the Golden Crook can be increased by the DJ Booth, as long as the Golden Crook Boss that spawned it is in range of the DJ Booth. The Golden Crook cannot be affected by any other buffs or debuffs, such as Commander's Firerate Buff or Ace Pilot's ability to grant hidden detection. The Golden Crook will struggle against any enemy with abilities that damage units, as their health is lower than any amount of damage that these enemies deal. For example, if the Fallen King uses its Stomp attack, and a Golden Crook is caught in the attack, it is instantly killed.

Trivia

Only the Golden Crook Boss spawned Golden Crooks instead of Body Guard/Body Guards 1. All the other skins for the Crook Boss, spawned the regular Body Guard/Body Guards 1. The Golden Crook is based on the Mafia City meme. The original Golden Crook death sound was the same death sound that Roblox uses for players. Interestingly, the Golden Crook had more DPS than the Level 2 Golden Crook Boss itself.

Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026

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Some facts and text on this page are adapted from the Tower Defense Simulator community wiki, available under CC BY-SA. Game art © their respective creators.