Overview
The Hallow Guard is a unit spawned from Necromancer's gravestones and randomly from dead enemies while the Necromancer's Tome consumable is active. It can spawn from Level 2 and 3 gravestones. It is an upgraded version of the Giant Skeleton unit, having higher health than it. It only deals damage through collision.
Stats
- Damage Type
- Collision
- Enemy Type
- unit
- Flying
- No
- Health
- 2,000
- Hidden
- No
- Lead
- Yes
- Source
- Necromancer, Necromancer's Tome
- Top speed
- 3.5
Appearance
The Hallow Guard is made entirely of white parts that resemble a skeletal humanoid. It does not have a full torso, but instead has the bone cage for it. Its head is slightly smaller than most other enemies and has two large flaming blue eyeholes. It wears a brown belt, grey shoulder-pads, crown and a chestplate, which as a black skull with neon blue eyes on it.
Strategy
The Hallow Guard's high health allows it to handle hordes of weaker enemies easily, like the Molten, Fallen or Shock. It can also deal a significant amount of damage to higher health enemies, like the Giant Boss or Slow Boss. The Hallow Guard can deal full collision damage to enemies with defense, like the Giant Boss or Warden. The Hallow Guard's high health allows it to survive most enemy abilities that damage units, like the Fallen King's Sword Swing ability. However, since its only source of damage is collision, their abilities still reduce the amount of damage it can deal.
Trivia
The Hallow Guard is the Lunar Overture enemy from the Lunar Overture Event.
Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026






