Overview[1]
Bunny Foot (1 in 6 chance to drop) The Bunny is a passive Entity in 99 Nights in the Forest.
How to get it
Encountered in the forest. Passive
Stats
- Behavior
- Passive
- By Biomes
- The Forest
- By Locations
- Farm
- Hp
- 50
- Tamingcost
- 1 Carrot
- Threat
- Passive
- Walkspeed
- 12
- Drops
- Morsel (1-2) Bunny Foot (1 in 6 chance to drop)
Behavior
A bunny will wander aimlessly until a player gets within its detection radius or deals damage. If a bunny has entered its passive state far enough away from their original spawn point, they will teleport back, creating a puff of smoke. Once a bunny detects a player or loses health from a player or a tamed animal, it will run away until either the player dies or escapes its detection radius. If a player has an Old Taming Flute or above, they can click on a bunny to start the taming minigame. While the minigame plays, the bunny will be docile. Once it has been completed, the bunny will ask for a Carrot. The process can only be performed once.
Drops
Upon death, a bunny can drop the following Items
Tips
Upon contacting a Bunny Trap, a bunny will die and drop 3 Morsels and a bunny foot. A player can place a bunny trap right next to a bunny burrow and once they spawn they will die. The Bunny Foot is useful for getting items in the early game via the Pelt Trader and creating clothing to explore the Snow Biome. It is hard to shoot bunnies as their small size, fast movements can make them easy to miss. Highly recommended to use Melee weapons such as the spear on bunnies, as Melee weapons have a wider hitbox. If you shoot bunnies from far away, they might not run away, leading to easy kills. Still not recommended unless using a gun with infinite ammo such as the Raygun or Laser Cannon. If you are running low on fuel and have a Biofuel Processor, bunny feet can be used for easy fuel (2 points). There is a 1 in 6 (16.6777%) Chance for any bunny to drop a Bunny Foot.
Patch history
Bunnies are the first passive animal entity, with the second being the Horse, the third being the Kiwi, and the fourth being the Turkey. Bunnies are one of the only entities with its own specific spawn, the other being the Kiwi, spawning in the “Bunny Burrow”. A bunny appears in the Crafting Update Trailer in the lobby. For some unknown reason, bunnies look angry from their tilting eyelids. The Bunny is one of the entities to spawn anywhere around The Forest Biome. Spawning from Bunny Burrows near Level 1 - 2 Campfires, Farms in Level 3 - 6 Campfires. There is a chance for a bunny to be glitched when spawning from a burrow and be trapped in the burrow and immune to attacks. The Bunny has perhaps the highest jump of any animal for its size. Soon after the first part of the Christmas update released, the bunnies were changed to brown, probably to distinguish them from the snow. They got their original white fur back after the Christmas event ended. Category:Entities Category:Passive Entities Category:Animals Category:Mammals Category:Passive Category:Forest Biome





