Biggest Fallers on Roblox
Largest 24-hour player drops, by percentage.
| # | Game | Players | 24h | 7d | Rating | Visits | Score | Trend |
|---|---|---|---|---|---|---|---|---|
| 01 | 17.2K | -50.1% | +52.3% | 68 | ||||
| 02 | 1.5K | -37.9% | -58.9% | 35 | ||||
| 03 | 2K | -37.6% | -72.4% | 35 | ||||
| 04 | 1.5K | -36.0% | -64.3% | 37 | ||||
| 05 | 2.8K | -34.9% | -74.8% | 35 | ||||
| 06 | 1.4K | -30.2% | -89.4% | 26 | ||||
| 07 | 5.3K | -29.2% | -70.2% | 41 | ||||
| 08 | 5.6K | -29.2% | -48.2% | 44 | ||||
| 09 | 3.2K | -29.1% | -78.4% | 32 | ||||
| 10 | 8.3K | -28.6% | -69.2% | 39 | ||||
| 11 | 2.3K | -27.2% | -6.2% | 37 | ||||
| 12 | 2.7K | -27.2% | -83.2% | 35 | ||||
| 13 | 2.6K | -27.1% | -65.9% | 34 | ||||
| 14 | 2.3K | -27.1% | -65.4% | 35 | ||||
| 15 | 3.3K | -24.6% | -52.9% | 37 | ||||
| 16 | 3.5K | -24.1% | -63.9% | 37 | ||||
| 17 | 7.5K | -24.0% | -31.3% | 45 | ||||
| 18 | 1.1K | -22.3% | -43.7% | 31 | ||||
| 19 | 9.1K | -21.7% | -75.0% | 47 | ||||
| 20 | 2.9K | -21.6% | -46.8% | 41 | ||||
| 21 | 15.5K | -20.8% | +52.2% | 71 | ||||
| 22 | 1.4K | -20.5% | -70.2% | 35 | ||||
| 23 | 121.2K | -18.1% | +27.2% | 75 | ||||
| 24 | 2.7K | -17.6% | +93.3% | 60 | ||||
| 25 | 2.4K | -17.2% | -74.1% | 37 | ||||
| 26 | 1.6K | -16.8% | -3.7% | 44 | ||||
| 27 | 7K | -16.7% | +30.4% | 65 | ||||
| 28 | 1.4K | -16.4% | -78.2% | 26 | ||||
| 29 | 8.8K | -16.1% | -35.9% | 48 | ||||
| 30 | 14.5K | -15.6% | -69.5% | 49 | ||||
| 31 | 3.6K | -15.4% | -69.6% | 41 | ||||
| 32 | 1.2K | -15.1% | -19.6% | 41 | ||||
| 33 | 4.3K | -15.0% | -22.5% | 46 | ||||
| 34 | 3.8K | -14.7% | -44.8% | 42 | ||||
| 35 | 8.4K | -14.4% | -48.5% | 47 | ||||
| 36 | 3.1K | -14.1% | -69.9% | 40 | ||||
| 37 | 6.3K | -13.5% | -50.1% | 45 | ||||
| 38 | 1.3K | -13.4% | -31.1% | 35 | ||||
| 39 | 1.8K | -13.2% | -39.8% | 34 | ||||
| 40 | 1.2K | -12.8% | -9.0% | 42 | ||||
| 41 | 7.5K | -12.3% | +219.9% | 55 | ||||
| 42 | 6.1K | -12.2% | +1.6% | 57 | ||||
| 43 | 2.6K | -12.2% | -53.6% | 40 | ||||
| 44 | 16.8K | -12.0% | -77.8% | 48 | ||||
| 45 | 4.3K | -11.8% | Change not available yet — needs 24 hours of snapshots | 50 | ||||
| 46 | 1.2K | -11.8% | -46.0% | 30 | ||||
| 47 | 2.1K | -11.7% | -77.9% | 35 | ||||
| 48 | 6.1K | -11.7% | -65.3% | 42 | ||||
| 49 | 2.6K | -11.6% | +42.2% | 62 | ||||
| 50 | 2.4K | -11.3% | -78.3% | 36 | ||||
| 51 | 2.6K | -11.2% | -41.9% | 39 | ||||
| 52 | 37.2K | -11.1% | -48.7% | 57 | ||||
| 53 | 2.3K | -11.1% | -44.0% | 35 | ||||
| 54 | 10.3K | -11.0% | -10.5% | 57 | ||||
| 55 | 5.4K | -10.5% | -5.9% | 50 | ||||
| 56 | 2.7K | -10.4% | -26.2% | 38 | ||||
| 57 | 5.5K | -10.0% | -24.5% | 47 | ||||
| 58 | 1.9K | -9.7% | -62.9% | 35 | ||||
| 59 | 1.5K | -9.4% | -48.2% | 39 | ||||
| 60 | 5.4K | -9.3% | -61.9% | 43 | ||||
| 61 | 2.2K | -9.2% | -21.3% | 37 | ||||
| 62 | 11.7K | -9.1% | +18.6% | 68 | ||||
| 63 | 5.9K | -9.0% | -28.7% | 45 | ||||
| 64 | 10.5K | -8.9% | +145.8% | 65 | ||||
| 65 | 1.5K | -8.7% | -45.3% | 39 | ||||
| 66 | 6K | -8.6% | -2.9% | 56 | ||||
| 67 | 1.8K | -8.3% | +5.5% | 48 | ||||
| 68 | 7.1K | -8.3% | -57.4% | 45 | ||||
| 69 | 4.5K | -8.3% | -34.3% | 44 | ||||
| 70 | 9.6K | -8.3% | +25.6% | 71 | ||||
| 71 | 73.1K | -8.1% | -14.6% | 61 | ||||
| 72 | 9.1K | -8.1% | -20.8% | 42 | ||||
| 73 | 7.3K | -8.1% | +70.7% | 68 | ||||
| 74 | 8.2K | -8.1% | -35.9% | 46 | ||||
| 75 | 6.4K | -8.0% | +46.4% | 63 | ||||
| 76 | 11.6K | -7.8% | -63.8% | 49 | ||||
| 77 | 21.5K | -7.7% | -37.2% | 53 | ||||
| 78 | 2.6K | -7.6% | -4.6% | 52 | ||||
| 79 | 2.4K | -7.5% | -47.4% | 38 | ||||
| 80 | 1.8K | -7.1% | -10.7% | 42 | ||||
| 81 | 18.4K | -6.8% | +49.5% | 69 | ||||
| 82 | 5.3K | -6.8% | -56.8% | 43 | ||||
| 83 | 1.2K | -6.6% | -7.3% | 41 | ||||
| 84 | 18.6K | -6.5% | +10.2% | 61 | ||||
| 85 | 9.7K | -6.4% | -37.6% | 48 | ||||
| 86 | 1.2K | -6.4% | -10.7% | 42 | ||||
| 87 | 6.4K | -6.3% | +11.2% | 61 | ||||
| 88 | 5K | -6.2% | -12.9% | 53 | ||||
| 89 | 10.4K | -6.1% | Change not available yet — needs 24 hours of snapshots | 56 | ||||
| 90 | 4K | -6.1% | +42.2% | 66 | ||||
| 91 | 6.5K | -6.0% | +6.2% | 56 | ||||
| 92 | 2.5K | -5.9% | -38.8% | 38 | ||||
| 93 | 3.1K | -5.8% | -41.7% | 43 | ||||
| 94 | 7.3K | -5.6% | -30.1% | 45 | ||||
| 95 | 10.1K | -5.6% | +29.6% | 70 | ||||
| 96 | 16.3K | -5.5% | +112.2% | 66 | ||||
| 97 | 9K | -5.5% | -0.6% | 58 | ||||
| 98 | 2.7K | -5.2% | +21.4% | 57 | ||||
| 99 | 61.7K | -5.1% | -8.7% | 65 | ||||
| 100 | 43.5K | -4.9% | +138.1% | 73 |
Showing the top 100 by this ranking. Browse every game in the full directory.
Interrupted, not falling
These games' player counts collapsed below 5% of their weekly average. That is an interruption, not a trend, so they are not ranked as fallers. Each is labelled with what we can claim — a single reading cannot tell an outage apart from a failed data fetch.
Methodology
Ranked by 24-hour percentage decline in concurrent players (most negative first), limited to games above 500 players. Requires ~24 hours of history.
Movement boards only include qualified movers: a game needs a real baseline audience, a dense-enough sample window, at least two days of recorded history and a fresh snapshot. A game whose player count has collapsed below 5% of its weekly average is reported by its live state — "Investigating" on a single reading, "Likely outage" once 2 consecutive readings agree — rather than ranked as a faller. Exact thresholds.
