Trending Roblox Games
Momentum, not just size — who's heating up.
| # | Game | Players | 24h | 7d | Rating | Visits | Score | Trend |
|---|---|---|---|---|---|---|---|---|
| 01 | 9.3K | +133.0% | +60.4% | 58 | ||||
| 02 | 2.6K | +77.3% | -44.1% | 33 | ||||
| 03 | 16.3K | +50.4% | +60.5% | 71 | ||||
| 04 | 21K | +36.8% | +168.3% | 71 | ||||
| 05 | 13.6K | +33.6% | +13.0% | 66 | ||||
| 06 | 9.6K | +30.2% | +7.6% | 54 | ||||
| 07 | 745.1K | +15.4% | +416.0% | 91 | ||||
| 08 | 9.2K | +18.4% | -22.9% | 47 | ||||
| 09 | 21.9K | +15.2% | +157.6% | 68 | ||||
| 10 | 19.2K | +15.4% | +42.5% | 72 | ||||
| 11 | 11.6K | +16.2% | +26.8% | 66 | ||||
| 12 | 2.4K | +19.2% | +27.7% | 58 | ||||
| 13 | 2K | +19.1% | +38.7% | 59 | ||||
| 14 | 35.3K | +13.7% | -12.2% | 56 | ||||
| 15 | 2.8K | +17.6% | +28.0% | 56 | ||||
| 16 | 7.1K | +14.4% | +24.0% | 61 | ||||
| 17 | 54.6K | +11.7% | +43.9% | 74 | ||||
| 18 | 6.2K | +13.5% | +31.5% | 67 | ||||
| 19 | 34.5K | +11.1% | +20.7% | 72 | ||||
| 20 | 16.9K | +11.7% | -12.9% | 54 | ||||
| 21 | 6.6K | +12.8% | +16.8% | 59 | ||||
| 22 | 10.8K | +11.3% | -8.7% | 58 | ||||
| 23 | 5.6K | +11.8% | +20.4% | 63 | ||||
| 24 | 9.9K | +10.4% | -4.5% | 53 | ||||
| 25 | 20.6K | +9.6% | +22.2% | 66 | ||||
| 26 | 25.7K | +8.5% | +11.8% | 70 | ||||
| 27 | 3K | +10.8% | +29.8% | 59 | ||||
| 28 | 2.9K | +10.6% | +83.6% | 63 | ||||
| 29 | 1.9K | +11.3% | +10.9% | 52 | ||||
| 30 | 12.9K | +8.9% | -3.2% | 58 | ||||
| 31 | 12.1K | +8.9% | +41.6% | 70 | ||||
| 32 | 4K | +10.0% | +11.2% | 56 | ||||
| 33 | 5.7K | +9.2% | -4.4% | 53 | ||||
| 34 | 54.8K | +6.9% | -8.1% | 60 | ||||
| 35 | 3.4K | +8.8% | -17.8% | 45 | ||||
| 36 | 1.5K | +9.5% | +7.1% | 52 | ||||
| 37 | 10.7K | +7.2% | +19.5% | 65 | ||||
| 38 | 31.9K | +6.3% | +46.0% | 75 | ||||
| 39 | 3.5K | +7.6% | +29.3% | 61 | ||||
| 40 | 9.9K | +6.7% | +51.0% | 69 | ||||
| 41 | 11.9K | +5.6% | +12.8% | 65 | ||||
| 42 | 4K | +6.0% | +14.8% | 60 | ||||
| 43 | 12.5K | +5.0% | -23.2% | 48 | ||||
| 44 | 38.7K | +4.4% | +125.5% | 70 | ||||
| 45 | 10.2K | +4.8% | +45.4% | 68 | ||||
| 46 | 5.7K | +5.0% | +8.8% | 60 | ||||
| 47 | 1.5K | +5.7% | +10.9% | 52 | ||||
| 48 | 23K | +4.0% | +12.2% | 69 | ||||
| 49 | 51.3K | +3.4% | +11.0% | 71 | ||||
| 50 | 20.3K | +3.6% | +10.0% | 65 | ||||
| 51 | 2.6K | +4.5% | +3.1% | 53 | ||||
| 52 | 4.4K | +4.1% | +18.3% | 60 | ||||
| 53 | 182.1K | +2.8% | +1.1% | 76 | ||||
| 54 | 5.5K | +3.8% | +7.8% | 55 | ||||
| 55 | 5.2K | +3.8% | +6.8% | 53 | ||||
| 56 | 5.6K | +3.4% | +7.4% | 56 | ||||
| 57 | 53.9K | +2.5% | +51.7% | 77 | ||||
| 58 | 9K | +2.8% | -5.1% | 55 | ||||
| 59 | 19.8K | +2.5% | +6.7% | 66 | ||||
| 60 | 5.8K | +2.7% | +24.7% | 62 | ||||
| 61 | 5.2K | +2.6% | +2.3% | 49 | ||||
| 62 | 8K | +2.3% | +1.1% | 54 | ||||
| 63 | 6.6K | +2.2% | +7.5% | 58 | ||||
| 64 | 1.9K | +2.4% | +21.5% | 51 | ||||
| 65 | 5.1K | +2.1% | +7.0% | 58 | ||||
| 66 | 112.9K | +1.4% | +22.5% | 79 | ||||
| 67 | 17.9K | +1.5% | -12.8% | 53 | ||||
| 68 | 3.6K | +1.7% | +12.4% | 57 | ||||
| 69 | 14.5K | +1.1% | +22.2% | 69 | ||||
| 70 | 9.9K | +1.1% | +6.6% | 58 | ||||
| 71 | 2.1K | +1.3% | +35.9% | 57 | ||||
| 72 | 8.3K | +1.0% | +0.7% | 60 | ||||
| 73 | 7.7K | +0.9% | +6.2% | 61 | ||||
| 74 | 17.5K | +0.6% | +44.4% | 72 | ||||
| 75 | 77.6K | +0.5% | +7.6% | 73 | ||||
| 76 | 180.2K | +0.3% | +15.0% | 80 | ||||
| 77 | 17.2K | +0.4% | -30.2% | 46 | ||||
| 78 | 3.2K | +0.3% | +20.2% | 60 | ||||
| 79 | 49K | +0.2% | +14.2% | 74 | ||||
| 80 | 3K | +0.2% | +15.2% | 56 | ||||
| 81 | 12.9K | +0.1% | -3.7% | 57 | ||||
| 82 | 35.1K | +0.0% | +11.6% | 72 |
Methodology
A weighted trend score drives this board: 24-hour percentage growth scaled by a popularity factor, so a large game gaining 15% outranks a tiny one that merely doubled. Games under 1,000 concurrent players are excluded to prevent noise. Needs at least 24 hours of history to populate.
Movement boards only include qualified movers: a game needs a real baseline audience, a dense-enough sample window, at least two days of recorded history and a fresh snapshot. A game whose player count has collapsed below 5% of its weekly average is reported by its live state — "Investigating" on a single reading, "Likely outage" once 2 consecutive readings agree — rather than ranked as a faller. Exact thresholds.
