Overview
XR900 was the fourth vehicle that spawned from the Mecha Base. It spawned when the Mecha Base was at Level 4. As with other units, it started from the end of the map path and moved towards the entrance of the map. The XR900 had a spawnrate of 45 seconds.
Stats
- Damage Type
- Single, Collision
- Enemy Type
- unit
- Health
- 1,500
- Hidden
- No
- Source
- Mecha Base
- Spawnrate
- 45s
- Top speed
- 4
Description
XR900 was the fourth vehicle that spawned from the Mecha Base. It spawned when the Mecha Base was at Level 4. As with other units, it started from the end of the map path and moved towards the entrance of the map. The XR900 had a spawnrate of 45 seconds. XR900 could attack enemies with its turrets.
Appearance
XR900 was a blue tracked mech. It had neon blue parts to symbolize futurism. It had tracks covered by armor. he operator could shoot from its three turrets. Bullets were belt-fed into the turrets and a windscreen protected the operator. The operator itself had yellow skin, its torso and legs were black, and it wore white goggles.
Strategy
XR900 can easily wipe out hordes of enemies due to its high DPS. Due to its long range, it can easily attack enemies from a long distance. On two-pathed maps, only one XR900 will spawn per Level 4 Mecha Base. It will go down a random path in some maps, like Infernal Abyss, but may always go down one specific path in other maps, like Badlands. The XR900 can deal full collision damage to shielded enemies, like the Summoner Boss and Templar. Even more interestingly, damage from its turrets is not capped, meaning that the XR900 can operate at maximum DPS against these enemies. As with other units, the firerate and range of XR900 cannot be boosted by the Commander or DJ Booth, respectively. XR900 cannot be stunned by any enemy, making it very useful against such enemies. It also makes it very useful against major bosses, like the Fallen King or Gold Titan. While XR900 can collide with Hidden Bosses and Shadow Bosses, it cannot detect them. However, do note that the enemies have quite a bit of health. Just a few of them colliding with the XR900 can easily destroy it.
Update History
7 January 2020 - Release v1.5.1a XR900 added. 26 January 2020 - Release v1.6.0 Health decreased from 1,200 to 800. 4 March 2020 - Release v1.8.0 Health increased from 800 to 1,500. 29 October 2020 - Overhaul v1.0.0 XR900 removed, replaced by Mark IV. Category:Exclusive Content
Patch history
The goggles worn by the operator inside XR900 are a re-textured version of the the accessory from the Roblox catalog.
Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026






