Overview
Corrupted Titus was the first boss to appear in Containment as part of the Hexscape Event. It was a corrupted version of Titus, making it stronger in most cases. It had high health and slightly slow speed. Additionally, it was a Boss enemy, granting it various immunities.
Stats
- Cash
- 3,000 every 5% health
- Enemy Type
- boss
- First Wave
- 20
- Flying
- No
- Health
- 30,000 (Easy Night III)
- Hidden
- No
- Lead
- No
- Top speed
- Slightly Slow (2)
Description
Corrupted Titus was the first boss to appear in Containment as part of the Hexscape Event. It was a corrupted version of Titus, making it stronger in most cases. It had high health and slightly slow speed. Additionally, it was a Boss enemy, granting it various immunities. It had two abilities. The first was Void Stream, which made it target a few towers near it, applying a 60% Firerate Debuff (150% increase) to them and regenerating 10 health for each tower attacked at a rapid speed. Its second ability was Dark Decoy, which made it summon five Neuro Runners and five Bloated Brain Bounds, all with a 0.2 second delay between each spawn. It would also temporarily gain Aggro and Tank attribute, and a permanent 5% defense increase.
Appearance
Corrupted Titus had grey skin, with a part of its face being purple with neon purple veins. Its right arm was replaced with a mechanical arm, which had three claws and a laser blaster in it. It had grey hair. It wore a grey shirt and blue pants, alongside brown shoes. On its left arm, it had a metal shoulder-pad, multiple brown bandages, brown glove and black brass knuckles with spikes. It also wore a grey bandanna. On its torso, it had a large brown belt connected to a brown armor piece, which protected part of its mechanical arm that was connected to the torso. It had a brown belt with pouches and a grey plate with "CRR6PT" written on it. It also had grey knee-pads.
Strategy
High DPS towers like the Ranger, Engineer or Accelerator are recommended against this. Support towers like the Commander or DJ Booth can be used to boost their statistics. The Commander can also be used to partially mitigate its Firerate Debuff. While defense dropping towers, like the Pyromancer or DJ Booth, can be used to drop its defense, this is not necessary as it is not that high, resulting in a minimal DPS increase. As it is a Boss enemy, it is significantly harder to slow down as multiple of its immunities either reduce effectiveness of the slowdown or prevent it entirely.
Update History
30 October 2024 - v1.39.0 Corrupted Titus added. Poison and electric defense dropping towers now can drop its defense. Corrupted Titus receives damage at rapid speed from unit collision, if the damage dealt is to its healed health. 6 November 2024 - v1.40.0 Corrupted Titus can no longer have its defense decreased. Poison and electric defense dropping towers now can drop its defense if it is not a Boss enemy, though the Jester still cannot drop it. 20 November 2024 - v1.42.0 Corrupted Titus removed.
Trivia
The belt of Corrupted Titus wore had the nameplate "CRR6PT", which is a wordplay on the word "corrupt". Corrupted Titus was added to pay homage to the unused Corrupted Penumbras enemy that was intended for The Great Finale.
Community-sourced from tower-defense-simulator-roblox.fandom.com · Jul 25, 2026






